Message types and server (#44)
* message type and handling * deleted web-content and fixed bug * edited main page
@@ -135,5 +135,11 @@
|
||||
<groupId>io.github.cdimascio</groupId>
|
||||
<version>3.0.0</version>
|
||||
</dependency>
|
||||
<!-- Jackson for JSON serialization/deserialization -->
|
||||
<dependency>
|
||||
<groupId>org.json</groupId>
|
||||
<artifactId>json</artifactId>
|
||||
<version>20240303</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
||||
@@ -41,7 +41,7 @@
|
||||
</descriptorRefs>
|
||||
<archive>
|
||||
<manifest>
|
||||
<mainClass>org.schafkopf.BackendServer</mainClass>
|
||||
<mainClass>org.schafkopf.SchafkopfClient</mainClass>
|
||||
</manifest>
|
||||
</archive>
|
||||
</configuration>
|
||||
|
||||
@@ -1,63 +1,44 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import com.sun.net.httpserver.HttpExchange;
|
||||
import com.sun.net.httpserver.HttpHandler;
|
||||
import com.sun.net.httpserver.HttpServer;
|
||||
import jakarta.servlet.DispatcherType;
|
||||
import java.awt.Desktop;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.OutputStream;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.net.URI;
|
||||
import java.net.URISyntaxException;
|
||||
import java.net.URL;
|
||||
import java.time.Duration;
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.CountDownLatch;
|
||||
import org.eclipse.jetty.server.Server;
|
||||
import org.eclipse.jetty.server.ServerConnector;
|
||||
import org.eclipse.jetty.servlet.DefaultServlet;
|
||||
import org.eclipse.jetty.servlet.FilterHolder;
|
||||
import org.eclipse.jetty.servlet.ServletContextHandler;
|
||||
import org.eclipse.jetty.servlet.ServletHolder;
|
||||
import org.eclipse.jetty.servlets.CrossOriginFilter;
|
||||
import org.eclipse.jetty.websocket.server.config.JettyWebSocketServletContainerInitializer;
|
||||
import org.schafkopf.cardreader.UsbCardReader;
|
||||
import org.schafkopf.player.BotPlayer;
|
||||
import org.schafkopf.player.LocalPlayer;
|
||||
import org.schafkopf.player.Player;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfBaseMessage;
|
||||
|
||||
/** Main Class that represents the Backend Server. */
|
||||
/**
|
||||
* Main Class that represents the Backend Server.
|
||||
*/
|
||||
public class BackendServer implements MessageSender {
|
||||
private final Server server;
|
||||
private final ServerConnector connector;
|
||||
private CountDownLatch nfcLatch = new CountDownLatch(1);
|
||||
private Boolean readingMode = false;
|
||||
private String uidString = "";
|
||||
|
||||
/** Important variables. */
|
||||
public final Schafkopf schafkopfGame;
|
||||
private final Server server;
|
||||
|
||||
private final List<FrontendEndpoint> frontendEndpoints = new ArrayList<>();
|
||||
|
||||
private DedicatedServerConnection dedicatedServerConnection;
|
||||
|
||||
/** Creates an Instance of the Backend Server. */
|
||||
public BackendServer() throws URISyntaxException, IOException {
|
||||
/**
|
||||
* Creates an Instance of the Backend Server.
|
||||
*/
|
||||
public BackendServer(String hostName, int port, boolean openFrontend,
|
||||
MessageListener messageListener) throws Exception {
|
||||
server = new Server();
|
||||
InetSocketAddress address = new InetSocketAddress("localhost", 8080);
|
||||
connector = new ServerConnector(server);
|
||||
connector.setHost(address.getHostName());
|
||||
connector.setPort(address.getPort());
|
||||
|
||||
ServerConnector connector = new ServerConnector(server);
|
||||
connector.setHost(hostName);
|
||||
connector.setPort(port);
|
||||
server.addConnector(connector);
|
||||
|
||||
schafkopfGame = new Schafkopf(new Player[]{new BotPlayer(), new LocalPlayer(this),
|
||||
new LocalPlayer(this),
|
||||
new LocalPlayer(this)}, this);
|
||||
|
||||
new UsbCardReader(this);
|
||||
|
||||
// Setup the basic application "context" for this application at "/"
|
||||
// This is also known as the handler tree (in jetty speak)
|
||||
ServletContextHandler context = new ServletContextHandler(ServletContextHandler.SESSIONS);
|
||||
@@ -71,11 +52,9 @@ public class BackendServer implements MessageSender {
|
||||
if (webContentUrl == null) {
|
||||
throw new RuntimeException("Unable to find 'web-content' directory");
|
||||
}
|
||||
|
||||
String webContentPath = webContentUrl.toExternalForm();
|
||||
context.setResourceBase(webContentPath);
|
||||
|
||||
System.out.println("Web Content Path: " + webContentPath);
|
||||
context.addServlet(new ServletHolder("frontend", DefaultServlet.class), "/");
|
||||
|
||||
// Configure specific websocket behavior
|
||||
JettyWebSocketServletContainerInitializer.configure(
|
||||
@@ -85,83 +64,25 @@ public class BackendServer implements MessageSender {
|
||||
wsContainer.setMaxTextMessageSize(65535);
|
||||
wsContainer.setIdleTimeout(Duration.ofDays(300000));
|
||||
// Add websockets
|
||||
wsContainer.addMapping("/schafkopf-events/*", new FrontendEndpointCreator(this));
|
||||
wsContainer.addMapping("/schafkopf-events/*",
|
||||
new FrontendEndpointCreator(this, messageListener));
|
||||
});
|
||||
|
||||
// Integrate simple HTTP server
|
||||
startHttpServer();
|
||||
URI uri = new URI("http://localhost:8081"); // Replace with your target URL
|
||||
if (openFrontend) {
|
||||
URI uri = new URI("http://" + hostName + ":" + port); // Replace with your target URL
|
||||
Desktop.getDesktop().browse(uri);
|
||||
|
||||
startDedicatedServerConnectionThread();
|
||||
}
|
||||
|
||||
private void startDedicatedServerConnectionThread() {
|
||||
dedicatedServerConnection = new DedicatedServerConnection(this);
|
||||
dedicatedServerConnection.connect();
|
||||
}
|
||||
|
||||
private void startHttpServer() {
|
||||
// Start the server in a separate thread
|
||||
Thread serverThread = new Thread(() -> {
|
||||
try {
|
||||
HttpServer httpServer = HttpServer.create(new InetSocketAddress(8081), 0);
|
||||
httpServer.createContext("/", new MyHandler());
|
||||
httpServer.setExecutor(null);
|
||||
httpServer.start();
|
||||
System.out.println("HTTP Server started on port 8081");
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
static class MyHandler implements HttpHandler {
|
||||
@Override
|
||||
public void handle(HttpExchange t) throws IOException {
|
||||
String path = t.getRequestURI().getPath();
|
||||
if ("/".equals(path)) {
|
||||
path = "/index.html"; // default to index.html
|
||||
}
|
||||
|
||||
try {
|
||||
InputStream fileStream =
|
||||
getClass().getClassLoader().getResourceAsStream("web-content" + path);
|
||||
if (fileStream != null) {
|
||||
byte[] data = fileStream.readAllBytes();
|
||||
// Set the appropriate MIME type for JavaScript files
|
||||
String mimeType = getMimeType(path);
|
||||
t.getResponseHeaders().set("Content-Type", mimeType);
|
||||
t.sendResponseHeaders(200, data.length);
|
||||
|
||||
try (OutputStream os = t.getResponseBody()) {
|
||||
os.write(data);
|
||||
}
|
||||
} else {
|
||||
// File not found
|
||||
t.sendResponseHeaders(404, -1);
|
||||
}
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
t.sendResponseHeaders(500, -1);
|
||||
}
|
||||
}
|
||||
|
||||
private String getMimeType(String path) {
|
||||
if (path.endsWith(".js")) {
|
||||
return "application/javascript";
|
||||
} else if (path.endsWith(".html")) {
|
||||
return "text/html";
|
||||
} else if (path.endsWith(".css")) {
|
||||
return "text/css";
|
||||
}
|
||||
// Add more MIME types as needed
|
||||
return "application/octet-stream";
|
||||
}
|
||||
}
|
||||
|
||||
/** The main entrypoint of the Application. */
|
||||
public static void main(String[] args) throws Exception {
|
||||
BackendServer server = new BackendServer();
|
||||
server.start();
|
||||
server.join();
|
||||
server.join(); // Wait for server to finish execution
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
});
|
||||
serverThread.start();
|
||||
}
|
||||
|
||||
private void configureCors(ServletContextHandler context) {
|
||||
@@ -205,39 +126,14 @@ public class BackendServer implements MessageSender {
|
||||
}
|
||||
}
|
||||
|
||||
/** method to call to wait for NFC input. */
|
||||
public String waitForCardScan() throws InterruptedException {
|
||||
this.readingMode = true;
|
||||
nfcLatch.await();
|
||||
Thread.sleep(20);
|
||||
this.readingMode = false;
|
||||
nfcLatch = new CountDownLatch(1);
|
||||
return this.uidString;
|
||||
}
|
||||
|
||||
/**
|
||||
* checks uid of scanned card and do nothing if Server is not in reading mode.
|
||||
*
|
||||
* @param uidString uid to check.
|
||||
*/
|
||||
public void nfcGelesen(String uidString) {
|
||||
if (this.uidString.equals(uidString)) {
|
||||
return;
|
||||
}
|
||||
if (!this.readingMode) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.uidString = uidString;
|
||||
nfcLatch.countDown();
|
||||
}
|
||||
|
||||
public void startDedicatedServerGame() {
|
||||
dedicatedServerConnection.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendMessage(String message) {
|
||||
public void sendMessage(SchafkopfBaseMessage message) {
|
||||
sendMessageToAllFrontendEndpoints(
|
||||
message.getBaseMessage().toString());
|
||||
}
|
||||
|
||||
|
||||
public void sendMessageTest(String message) {
|
||||
sendMessageToAllFrontendEndpoints(message);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import com.google.gson.JsonObject;
|
||||
import java.net.URI;
|
||||
import java.net.URISyntaxException;
|
||||
import java.util.concurrent.CountDownLatch;
|
||||
import org.eclipse.jetty.websocket.api.Session;
|
||||
import org.eclipse.jetty.websocket.api.annotations.OnWebSocketClose;
|
||||
@@ -10,30 +12,58 @@ import org.eclipse.jetty.websocket.api.annotations.OnWebSocketMessage;
|
||||
import org.eclipse.jetty.websocket.api.annotations.WebSocket;
|
||||
import org.eclipse.jetty.websocket.client.ClientUpgradeRequest;
|
||||
import org.eclipse.jetty.websocket.client.WebSocketClient;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfBaseMessage;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfMessageOrigin;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfMessageType;
|
||||
|
||||
/** Main Class that represents the Backend Server. */
|
||||
/**
|
||||
* Main Class that represents the Backend Server.
|
||||
*/
|
||||
@WebSocket
|
||||
public class DedicatedServerConnection {
|
||||
public class DedicatedServerConnection implements MessageSender {
|
||||
|
||||
private final MessageSender messageSender;
|
||||
private final MessageListener messageListener;
|
||||
private final CountDownLatch closeLatch;
|
||||
private final CountDownLatch connectionLatch;
|
||||
private static Session session;
|
||||
|
||||
public DedicatedServerConnection(MessageSender messageSender) {
|
||||
this.messageSender = messageSender;
|
||||
this.closeLatch = new CountDownLatch(1);
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public DedicatedServerConnection(String address, MessageListener messageListener) {
|
||||
URI uri = null;
|
||||
try {
|
||||
uri = new URI(address);
|
||||
} catch (URISyntaxException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
this.messageListener = messageListener;
|
||||
this.closeLatch = new CountDownLatch(1);
|
||||
this.connectionLatch = new CountDownLatch(1);
|
||||
|
||||
String host = uri.getHost();
|
||||
int port = uri.getPort();
|
||||
connect("ws://" + host + ":" + port);
|
||||
try {
|
||||
connectionLatch.await(); // Wait until the connection is established
|
||||
} catch (InterruptedException e) {
|
||||
System.err.println("Error waiting for connection: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
@OnWebSocketConnect
|
||||
public void onConnect(Session session) {
|
||||
this.session = session;
|
||||
System.out.println("Connected to server.");
|
||||
connectionLatch.countDown();
|
||||
}
|
||||
|
||||
@OnWebSocketMessage
|
||||
public void onMessage(String message) {
|
||||
messageSender.sendMessage(message);
|
||||
System.out.println("Received message from server: " + message);
|
||||
messageListener.receiveMessage(message);
|
||||
}
|
||||
|
||||
@OnWebSocketClose
|
||||
@@ -47,10 +77,14 @@ public class DedicatedServerConnection {
|
||||
System.err.println("Error occurred: " + cause.getMessage());
|
||||
}
|
||||
|
||||
/** Main Class that represents the Backend Server. */
|
||||
public static void sendMessage(String message) {
|
||||
/**
|
||||
* Main Class that represents the Backend Server.
|
||||
*/
|
||||
@Override
|
||||
public void sendMessage(SchafkopfBaseMessage message) {
|
||||
try {
|
||||
session.getRemote().sendString(message);
|
||||
session.getRemote().sendString(
|
||||
new SchafkopfMessage(SchafkopfMessageOrigin.BACKEND, message).getMessageAsString());
|
||||
System.out.println("Sent message to server: " + message);
|
||||
} catch (Exception e) {
|
||||
System.err.println("Error sending message: " + e.getMessage());
|
||||
@@ -61,15 +95,15 @@ public class DedicatedServerConnection {
|
||||
closeLatch.await();
|
||||
}
|
||||
|
||||
/** Main Class that represents the Backend Server. */
|
||||
public void connect() {
|
||||
/**
|
||||
* Main Class that represents the Backend Server.
|
||||
*/
|
||||
public void connect(String serverUri) {
|
||||
Thread connectionThread = new Thread(() -> {
|
||||
try {
|
||||
String serverUri = "ws://localhost:8085/";
|
||||
WebSocketClient client = new WebSocketClient();
|
||||
try {
|
||||
client.start();
|
||||
//DedicatedServerConnection socketClient = new DedicatedServerConnection();
|
||||
HeartbeatSender heartbeatSender = new HeartbeatSender(this);
|
||||
heartbeatSender.start(); // Start sending heartbeat messages
|
||||
URI uri = new URI(serverUri);
|
||||
@@ -95,7 +129,23 @@ public class DedicatedServerConnection {
|
||||
start();
|
||||
}
|
||||
|
||||
public static void start() {
|
||||
sendMessage("START_GAME");
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public void start() {
|
||||
JsonObject messageObject = new JsonObject();
|
||||
|
||||
messageObject.addProperty("message_type", "START_GAME");
|
||||
sendMessage(new SchafkopfBaseMessage(SchafkopfMessageType.START_GAME));
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public void join() {
|
||||
JsonObject messageObject = new JsonObject();
|
||||
|
||||
messageObject.addProperty("message_type", "JOIN_GAME");
|
||||
sendMessage(new SchafkopfBaseMessage(SchafkopfMessageType.JOIN_GAME));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,16 +5,27 @@ import java.util.concurrent.CountDownLatch;
|
||||
import org.eclipse.jetty.websocket.api.Session;
|
||||
import org.eclipse.jetty.websocket.api.WebSocketAdapter;
|
||||
|
||||
/** Class that represents one Frontend Connection. */
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public class FrontendEndpoint extends WebSocketAdapter {
|
||||
|
||||
private final CountDownLatch closureLatch = new CountDownLatch(1);
|
||||
private BackendServer backendServer;
|
||||
private final MessageListener messageListener;
|
||||
|
||||
public FrontendEndpoint(BackendServer backendServer) {
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public FrontendEndpoint(BackendServer backendServer, MessageListener messageListener) {
|
||||
this.messageListener = messageListener;
|
||||
this.backendServer = backendServer;
|
||||
System.out.println("new FrontendEndpoint");
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
@Override
|
||||
public void onWebSocketConnect(Session session) {
|
||||
super.onWebSocketConnect(session);
|
||||
@@ -27,20 +38,9 @@ public class FrontendEndpoint extends WebSocketAdapter {
|
||||
@Override
|
||||
public void onWebSocketText(String message) {
|
||||
super.onWebSocketText(message);
|
||||
System.out.println("Received TEXT message:" + message);
|
||||
|
||||
if (message.contains("startsimulation")) {
|
||||
backendServer.schafkopfGame.startGame();
|
||||
if (messageListener != null) {
|
||||
messageListener.receiveMessage(message); // Notify the listener
|
||||
}
|
||||
|
||||
if (message.contains("stopsimulation")) {
|
||||
backendServer.schafkopfGame.stopGame();
|
||||
}
|
||||
|
||||
if (message.contains("startdedicated")) {
|
||||
backendServer.startDedicatedServerGame();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -59,7 +59,9 @@ public class FrontendEndpoint extends WebSocketAdapter {
|
||||
cause.printStackTrace(System.err);
|
||||
}
|
||||
|
||||
/** send a Message to the connected FrontEnd. */
|
||||
/**
|
||||
* send a Message to the connected FrontEnd.
|
||||
*/
|
||||
public void sendMessage(String message) {
|
||||
try {
|
||||
getRemote().sendString(message);
|
||||
|
||||
@@ -9,8 +9,10 @@ import org.eclipse.jetty.websocket.server.JettyWebSocketCreator;
|
||||
*/
|
||||
public class FrontendEndpointCreator implements JettyWebSocketCreator {
|
||||
private BackendServer backendServer;
|
||||
private final MessageListener messageListener;
|
||||
|
||||
public FrontendEndpointCreator(BackendServer backendServer) {
|
||||
public FrontendEndpointCreator(BackendServer backendServer, MessageListener messageListener) {
|
||||
this.messageListener = messageListener;
|
||||
this.backendServer = backendServer;
|
||||
}
|
||||
|
||||
@@ -18,6 +20,6 @@ public class FrontendEndpointCreator implements JettyWebSocketCreator {
|
||||
public Object createWebSocket(
|
||||
JettyServerUpgradeRequest jettyServerUpgradeRequest,
|
||||
JettyServerUpgradeResponse jettyServerUpgradeResponse) {
|
||||
return new FrontendEndpoint(this.backendServer);
|
||||
return new FrontendEndpoint(this.backendServer, messageListener);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,9 +2,13 @@ package org.schafkopf;
|
||||
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfBaseMessage;
|
||||
|
||||
/** Creates an Instance of the Backend Server. */
|
||||
/**
|
||||
* Creates an Instance of the Backend Server.
|
||||
*/
|
||||
public class HeartbeatSender {
|
||||
|
||||
private static final int HEARTBEAT_INTERVAL = 15000; // 1 minute
|
||||
|
||||
private final DedicatedServerConnection client;
|
||||
@@ -13,13 +17,16 @@ public class HeartbeatSender {
|
||||
this.client = client;
|
||||
}
|
||||
|
||||
/** Creates an Instance of the Backend Server. */
|
||||
/**
|
||||
* Creates an Instance of the Backend Server.
|
||||
*/
|
||||
public void start() {
|
||||
Timer timer = new Timer();
|
||||
timer.scheduleAtFixedRate(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
client.sendMessage("HEARTBEAT SYN"); // Send a heartbeat message
|
||||
client.sendMessage(
|
||||
new SchafkopfBaseMessage(SchafkopfMessage.SchafkopfMessageType.HEARTBEAT_SYN));
|
||||
}
|
||||
}, HEARTBEAT_INTERVAL, HEARTBEAT_INTERVAL);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,81 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonObject;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfBaseMessage;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfMessageOrigin;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfMessageType;
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public class SchafkopfClient implements MessageListener {
|
||||
|
||||
private BackendServer backendServer;
|
||||
private DedicatedServerConnection dedicatedServerConnection;
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public SchafkopfClient() throws Exception {
|
||||
|
||||
this.backendServer = new BackendServer("localhost", 8080, true, this);
|
||||
|
||||
System.out.println("Client started.");
|
||||
}
|
||||
|
||||
public static void main(String[] args) throws Exception {
|
||||
new SchafkopfClient();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void receiveMessage(String jsonMessage) {
|
||||
Gson gson = new Gson();
|
||||
JsonObject jsonObject = gson.fromJson(jsonMessage, JsonObject.class);
|
||||
// Check if the origin is "frontend"
|
||||
String origin = jsonObject.get("origin").getAsString();
|
||||
if (SchafkopfMessageOrigin.FRONTEND.toString().equals(origin)) {
|
||||
JsonObject message = jsonObject.getAsJsonObject("message");
|
||||
JsonObject content = message.getAsJsonObject("content");
|
||||
String messageType = message.get("message_type").getAsString();
|
||||
if (SchafkopfMessageType.REQUEST_SERVER_CONNECTION.toString().equals(messageType)) {
|
||||
dedicatedServerConnection = new DedicatedServerConnection(
|
||||
content.get("serverAddress").getAsString(),
|
||||
this);
|
||||
} else if ("JOIN_GAME".equals(messageType)) {
|
||||
dedicatedServerConnection.join();
|
||||
} else if ("START_DEDICATED_GAME".equals(messageType)) {
|
||||
dedicatedServerConnection.start();
|
||||
} else if (SchafkopfMessageType.PLAYER_CARD.toString().equals(messageType)) {
|
||||
dedicatedServerConnection.sendMessage(
|
||||
new SchafkopfBaseMessage(SchafkopfMessageType.PLAYER_CARD, content));
|
||||
}
|
||||
|
||||
System.out.println("Received message from frontend server: " + jsonMessage);
|
||||
|
||||
} else if (SchafkopfMessageOrigin.DEDICATED_SERVER.toString().equals(origin)) {
|
||||
|
||||
JsonObject message = jsonObject.getAsJsonObject("message");
|
||||
JsonObject content = message.getAsJsonObject("content");
|
||||
String messageType = message.get("message_type").getAsString();
|
||||
if (SchafkopfMessageType.GET_CARD_ONLINE_PLAYER.toString().equals(messageType)) {
|
||||
System.out.println("Received get_card_online_player message from dedicated server.");
|
||||
} else if (SchafkopfMessageType.GAME_STATE.toString().equals(messageType)) {
|
||||
backendServer.sendMessage(
|
||||
new SchafkopfBaseMessage(SchafkopfMessage.SchafkopfMessageType.GAME_STATE, content));
|
||||
} else if (SchafkopfMessageType.ONLINE_PLAYER_HAND.toString().equals(messageType)) {
|
||||
backendServer.sendMessage(
|
||||
new SchafkopfBaseMessage(SchafkopfMessage.SchafkopfMessageType.ONLINE_PLAYER_HAND,
|
||||
content));
|
||||
} else if (SchafkopfMessageType.SERVER_CONNECTION_SUCCESSFUL.toString().equals(messageType)) {
|
||||
System.out.println("Received server_connection_successful message from dedicated server.");
|
||||
backendServer.sendMessage(new SchafkopfBaseMessage(
|
||||
SchafkopfMessage.SchafkopfMessageType.SERVER_CONNECTION_SUCCESSFUL));
|
||||
} else if (SchafkopfMessageType.HEARTBEAT_ACK.toString().equals(messageType)) {
|
||||
return;
|
||||
}
|
||||
System.out.println("Received message from dedicated server: " + jsonMessage);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,42 @@
|
||||
package org.schafkopf.cardreader;
|
||||
|
||||
import org.schafkopf.BackendServer;
|
||||
import java.util.concurrent.CountDownLatch;
|
||||
|
||||
/** Class that represents one Card Reader. */
|
||||
public abstract class CardReader {
|
||||
|
||||
protected static BackendServer server;
|
||||
private CountDownLatch nfcLatch = new CountDownLatch(1);
|
||||
private Boolean readingMode = false;
|
||||
private String uidString = "";
|
||||
|
||||
public CardReader(BackendServer server) {
|
||||
this.server = server;
|
||||
public CardReader() {
|
||||
|
||||
}
|
||||
|
||||
/** method to call to wait for NFC input. */
|
||||
public String waitForCardScan() throws InterruptedException {
|
||||
this.readingMode = true;
|
||||
nfcLatch.await();
|
||||
Thread.sleep(20);
|
||||
this.readingMode = false;
|
||||
nfcLatch = new CountDownLatch(1);
|
||||
return this.uidString;
|
||||
}
|
||||
|
||||
/**
|
||||
* checks uid of scanned card and do nothing if Server is not in reading mode.
|
||||
*
|
||||
* @param uidString uid to check.
|
||||
*/
|
||||
public void nfcGelesen(String uidString) {
|
||||
if (this.uidString.equals(uidString)) {
|
||||
return;
|
||||
}
|
||||
if (!this.readingMode) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.uidString = uidString;
|
||||
nfcLatch.countDown();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,10 +16,8 @@ public class UsbCardReader extends CardReader {
|
||||
/**
|
||||
* Creates an Instance of the KartenLeser.
|
||||
*
|
||||
* @param server Backend Server to call methods on.
|
||||
*/
|
||||
public UsbCardReader(BackendServer server) {
|
||||
super(server);
|
||||
public UsbCardReader() {
|
||||
new Thread(this::run).start();
|
||||
}
|
||||
|
||||
@@ -80,7 +78,7 @@ public class UsbCardReader extends CardReader {
|
||||
String data = new String(buffer, 0, bytesRead, "UTF-8").trim();
|
||||
|
||||
// Process the received data
|
||||
server.nfcGelesen(data);
|
||||
this.nfcGelesen(data);
|
||||
}
|
||||
|
||||
// Optional: Add a delay to avoid consuming too much CPU
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package org.schafkopf.player;
|
||||
|
||||
import org.schafkopf.BackendServer;
|
||||
import org.schafkopf.cardreader.CardReader;
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
@@ -11,10 +12,10 @@ import org.schafkopf.spielcontroller.SpielController;
|
||||
*/
|
||||
public class LocalPlayer extends Player {
|
||||
|
||||
private final BackendServer server;
|
||||
private final CardReader cardReader;
|
||||
|
||||
public LocalPlayer(BackendServer server) {
|
||||
this.server = server;
|
||||
public LocalPlayer(CardReader cardReader) {
|
||||
this.cardReader = cardReader;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -27,7 +28,7 @@ public class LocalPlayer extends Player {
|
||||
String uid = null;
|
||||
System.out.println("Starte Warten auf Karte");
|
||||
try {
|
||||
uid = server.waitForCardScan();
|
||||
uid = cardReader.waitForCardScan();
|
||||
} catch (InterruptedException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
|
Before Width: | Height: | Size: 815 KiB |
|
Before Width: | Height: | Size: 859 KiB |
|
Before Width: | Height: | Size: 971 KiB |
|
Before Width: | Height: | Size: 954 KiB |
|
Before Width: | Height: | Size: 797 KiB |
|
Before Width: | Height: | Size: 1.1 MiB |
|
Before Width: | Height: | Size: 1.1 MiB |
|
Before Width: | Height: | Size: 1.0 MiB |
|
Before Width: | Height: | Size: 1.0 MiB |
|
Before Width: | Height: | Size: 1.2 MiB |
|
Before Width: | Height: | Size: 603 KiB |
|
Before Width: | Height: | Size: 646 KiB |
|
Before Width: | Height: | Size: 730 KiB |
|
Before Width: | Height: | Size: 768 KiB |
|
Before Width: | Height: | Size: 905 KiB |
|
Before Width: | Height: | Size: 1.2 MiB |
|
Before Width: | Height: | Size: 1.0 MiB |
|
Before Width: | Height: | Size: 1008 KiB |
|
Before Width: | Height: | Size: 870 KiB |
|
Before Width: | Height: | Size: 412 KiB |
|
Before Width: | Height: | Size: 470 KiB |
|
Before Width: | Height: | Size: 498 KiB |
|
Before Width: | Height: | Size: 626 KiB |
|
Before Width: | Height: | Size: 957 KiB |
|
Before Width: | Height: | Size: 1.1 MiB |
|
Before Width: | Height: | Size: 1010 KiB |
|
Before Width: | Height: | Size: 959 KiB |
|
Before Width: | Height: | Size: 686 KiB |
|
Before Width: | Height: | Size: 600 KiB |
|
Before Width: | Height: | Size: 704 KiB |
|
Before Width: | Height: | Size: 741 KiB |
|
Before Width: | Height: | Size: 881 KiB |
|
Before Width: | Height: | Size: 1009 KiB |
|
Before Width: | Height: | Size: 1.2 MiB |
|
Before Width: | Height: | Size: 1.0 MiB |
|
Before Width: | Height: | Size: 1015 KiB |
|
Before Width: | Height: | Size: 958 KiB |
@@ -1,13 +0,0 @@
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8"/>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
|
||||
<title>Vite + Vue + TS</title>
|
||||
<script type="module" crossorigin src="/assets/index-DZ_vcdmw.js"></script>
|
||||
<link rel="stylesheet" crossorigin href="/assets/index-8PJRhba5.css">
|
||||
</head>
|
||||
<body class="bg-zinc-800">
|
||||
<div id="app"></div>
|
||||
|
||||
</body>
|
||||
@@ -1,75 +0,0 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.concurrent.CountDownLatch;
|
||||
import org.eclipse.jetty.websocket.api.Session;
|
||||
import org.eclipse.jetty.websocket.api.WebSocketAdapter;
|
||||
import org.schafkopf.player.BotPlayer;
|
||||
import org.schafkopf.player.Player;
|
||||
|
||||
/** Class that represents one Frontend Connection. */
|
||||
public class ClientConnection extends WebSocketAdapter implements MessageSender {
|
||||
private final CountDownLatch closureLatch = new CountDownLatch(1);
|
||||
private DedicatedServer dedicatedServer;
|
||||
|
||||
private Session session;
|
||||
|
||||
public ClientConnection(DedicatedServer dedicatedServer) {
|
||||
this.dedicatedServer = dedicatedServer;
|
||||
System.out.println("new ClientConnection created.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWebSocketConnect(Session session) {
|
||||
this.session = session;
|
||||
super.onWebSocketConnect(session);
|
||||
String clientIp = session.getRemoteAddress().toString();
|
||||
System.out.println("Endpoint connected from ip: " + clientIp);
|
||||
|
||||
dedicatedServer.addFrontendEndpoint(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWebSocketText(String message) {
|
||||
super.onWebSocketText(message);
|
||||
if (message.equals("HEARTBEAT SYN")) {
|
||||
System.out.println("Received HEARTBEAT message from " + session.getRemoteAddress() + ".");
|
||||
sendMessage("HEARTBEAT ACK");
|
||||
return;
|
||||
}
|
||||
if (message.equals("START_GAME")) {
|
||||
System.out.println("Received START_GAME message from " + session.getRemoteAddress() + ".");
|
||||
dedicatedServer.addGameSession(new GameSession(new Schafkopf(new Player[] {
|
||||
new BotPlayer(), new BotPlayer(), new BotPlayer(), new BotPlayer()
|
||||
}, this)));
|
||||
return;
|
||||
}
|
||||
System.out.println("Received TEXT message:" + message);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWebSocketClose(int statusCode, String reason) {
|
||||
super.onWebSocketClose(statusCode, reason);
|
||||
|
||||
dedicatedServer.removeFrontendEndpoint(this);
|
||||
|
||||
System.out.println("Socket Closed: [" + statusCode + "] " + reason);
|
||||
closureLatch.countDown();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWebSocketError(Throwable cause) {
|
||||
super.onWebSocketError(cause);
|
||||
cause.printStackTrace(System.err);
|
||||
}
|
||||
|
||||
/** send a Message to the connected FrontEnd. */
|
||||
@Override
|
||||
public void sendMessage(String message) {
|
||||
try {
|
||||
getRemote().sendString(message);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,11 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import jakarta.servlet.DispatcherType;
|
||||
import java.net.DatagramSocket;
|
||||
import java.net.InetAddress;
|
||||
import java.net.InetSocketAddress;
|
||||
import java.net.SocketException;
|
||||
import java.net.UnknownHostException;
|
||||
import java.time.Duration;
|
||||
import java.util.ArrayList;
|
||||
import java.util.EnumSet;
|
||||
@@ -13,27 +17,50 @@ import org.eclipse.jetty.servlet.ServletContextHandler;
|
||||
import org.eclipse.jetty.servlets.CrossOriginFilter;
|
||||
import org.eclipse.jetty.websocket.server.config.JettyWebSocketServletContainerInitializer;
|
||||
|
||||
/** Main Class that represents the Backend Server. */
|
||||
/**
|
||||
* Main Class that represents the Backend Server.
|
||||
*/
|
||||
public class DedicatedServer {
|
||||
|
||||
private final Server server;
|
||||
private final ServerConnector connector;
|
||||
|
||||
private final List<ClientConnection> clientConnections = new ArrayList<>();
|
||||
private final List<SchafkopfClientConnection> clientConnections = new ArrayList<>();
|
||||
|
||||
private final List<GameSession> gameSessions = new ArrayList<>();
|
||||
|
||||
/** Creates an Instance of the Backend Server. */
|
||||
private GameSession currentGameSession;
|
||||
|
||||
/**
|
||||
* Creates an Instance of the Backend Server.
|
||||
*/
|
||||
public DedicatedServer() {
|
||||
server = new Server();
|
||||
InetSocketAddress address = new InetSocketAddress("localhost", 8085);
|
||||
InetAddress address;
|
||||
|
||||
try (final DatagramSocket socket = new DatagramSocket()) {
|
||||
socket.connect(InetAddress.getByName("8.8.8.8"), 10002);
|
||||
address = socket.getLocalAddress();
|
||||
} catch (UnknownHostException e) {
|
||||
throw new RuntimeException(e);
|
||||
} catch (SocketException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
InetSocketAddress socketAddress = new InetSocketAddress(address.getHostAddress(), 8085);
|
||||
System.out.println(
|
||||
"Server started at: " + socketAddress.getAddress() + ":" + socketAddress.getPort());
|
||||
connector = new ServerConnector(server);
|
||||
connector.setHost(address.getHostName());
|
||||
connector.setPort(address.getPort());
|
||||
connector.setHost(socketAddress.getHostName());
|
||||
connector.setPort(socketAddress.getPort());
|
||||
server.addConnector(connector);
|
||||
|
||||
// Setup the basic application "context" for this application at "/"
|
||||
// This is also known as the handler tree (in jetty speak)
|
||||
ServletContextHandler context = new ServletContextHandler(ServletContextHandler.SESSIONS);
|
||||
|
||||
// Add the health check servlet to the servlet context
|
||||
context.addServlet(HealthCheckServlet.class, "/health");
|
||||
context.setContextPath("/");
|
||||
server.setHandler(context);
|
||||
// Configure CORS settings
|
||||
@@ -48,9 +75,13 @@ public class DedicatedServer {
|
||||
// Add websockets
|
||||
wsContainer.addMapping("/*", new FrontendEndpointCreator(this));
|
||||
});
|
||||
|
||||
currentGameSession = new GameSession();
|
||||
}
|
||||
|
||||
/** The main entrypoint of the Application. */
|
||||
/**
|
||||
* The main entrypoint of the Application.
|
||||
*/
|
||||
public static void main(String[] args) throws Exception {
|
||||
DedicatedServer server = new DedicatedServer();
|
||||
server.start();
|
||||
@@ -79,16 +110,23 @@ public class DedicatedServer {
|
||||
server.join();
|
||||
}
|
||||
|
||||
public void addFrontendEndpoint(ClientConnection endpoint) {
|
||||
public void addFrontendEndpoint(SchafkopfClientConnection endpoint) {
|
||||
clientConnections.add(endpoint);
|
||||
}
|
||||
|
||||
public void removeFrontendEndpoint(ClientConnection endpoint) {
|
||||
public void removeFrontendEndpoint(SchafkopfClientConnection endpoint) {
|
||||
clientConnections.remove(endpoint);
|
||||
}
|
||||
|
||||
|
||||
public void addGameSession(GameSession gameSession) {
|
||||
gameSessions.add(gameSession);
|
||||
}
|
||||
|
||||
public List<GameSession> getGameSessions() {
|
||||
return gameSessions;
|
||||
}
|
||||
|
||||
public GameSession getCurrentGameSession() {
|
||||
return currentGameSession;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ import org.eclipse.jetty.websocket.server.JettyWebSocketCreator;
|
||||
* Creater to make new Instances of the FrontendConnection.
|
||||
*/
|
||||
public class FrontendEndpointCreator implements JettyWebSocketCreator {
|
||||
|
||||
private DedicatedServer dedicatedServer;
|
||||
|
||||
public FrontendEndpointCreator(DedicatedServer dedicatedServer) {
|
||||
@@ -18,6 +19,6 @@ public class FrontendEndpointCreator implements JettyWebSocketCreator {
|
||||
public Object createWebSocket(
|
||||
JettyServerUpgradeRequest jettyServerUpgradeRequest,
|
||||
JettyServerUpgradeResponse jettyServerUpgradeResponse) {
|
||||
return new ClientConnection(this.dedicatedServer);
|
||||
return new SchafkopfClientConnection(this.dedicatedServer);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,86 @@
|
||||
package org.schafkopf;
|
||||
|
||||
/** The main entrypoint of the Application. */
|
||||
public class GameSession {
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import org.schafkopf.SchafkopfException.NotEnoughPlayersException;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfBaseMessage;
|
||||
import org.schafkopf.player.BotPlayer;
|
||||
import org.schafkopf.player.OnlinePlayer;
|
||||
import org.schafkopf.player.Player;
|
||||
|
||||
/**
|
||||
* The main entrypoint of the Application.
|
||||
*/
|
||||
public class GameSession implements MessageSender {
|
||||
|
||||
private Schafkopf schafkopf;
|
||||
private List<Player> player;
|
||||
|
||||
/** The main entrypoint of the Application. */
|
||||
public GameSession(Schafkopf schafkopf) {
|
||||
this.schafkopf = schafkopf;
|
||||
System.out.println("new GameSession created.");
|
||||
startGame();
|
||||
private List<SchafkopfClientConnection> clients;
|
||||
|
||||
private Thread spielThread;
|
||||
|
||||
/**
|
||||
* The main entrypoint of the Application.
|
||||
*/
|
||||
public GameSession() {
|
||||
player = new ArrayList<>();
|
||||
clients = new ArrayList<>();
|
||||
}
|
||||
|
||||
private void startGame() {
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public void addPlayer(SchafkopfClientConnection client) {
|
||||
if (this.player.size() >= 4) {
|
||||
throw new RuntimeException("Game is full");
|
||||
}
|
||||
System.out.println("Adding player to game: " + client);
|
||||
clients.add(client);
|
||||
|
||||
OnlinePlayer onlinePlayer = new OnlinePlayer(client);
|
||||
|
||||
this.player.add(onlinePlayer);
|
||||
|
||||
client.setOnlinePlayer(onlinePlayer);
|
||||
}
|
||||
|
||||
public Schafkopf getSchafkopf() {
|
||||
return schafkopf;
|
||||
}
|
||||
|
||||
void startGame() throws NotEnoughPlayersException {
|
||||
int playerCount = this.player.size();
|
||||
System.out.println("Starting game with " + playerCount + " players");
|
||||
if (playerCount < 4) {
|
||||
for (int i = 0; i < 4 - playerCount; i++) {
|
||||
this.player.add(new BotPlayer());
|
||||
}
|
||||
}
|
||||
System.out.println("Starting game with, now: " + this.player.size() + " players");
|
||||
|
||||
spielThread = new Thread(() -> {
|
||||
try {
|
||||
schafkopf = new Schafkopf(this.player.toArray(new Player[0]), this);
|
||||
schafkopf.startGame();
|
||||
} catch (NotEnoughPlayersException e) {
|
||||
throw new RuntimeException(e);
|
||||
} catch (InterruptedException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
});
|
||||
|
||||
spielThread.start();
|
||||
|
||||
// schafkopf = new Schafkopf(this.player.toArray(new Player[0]), this);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendMessage(SchafkopfBaseMessage message) {
|
||||
System.out.println("Sending message to Client: " + message);
|
||||
for (SchafkopfClientConnection client : clients) {
|
||||
client.sendMessage(message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import jakarta.servlet.ServletException;
|
||||
import jakarta.servlet.http.HttpServlet;
|
||||
import jakarta.servlet.http.HttpServletRequest;
|
||||
import jakarta.servlet.http.HttpServletResponse;
|
||||
import java.io.IOException;
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public class HealthCheckServlet extends HttpServlet {
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
@Override
|
||||
protected void doGet(HttpServletRequest req, HttpServletResponse resp)
|
||||
throws ServletException, IOException {
|
||||
resp.setContentType("text/plain");
|
||||
resp.getWriter().println("Backend server is up and running!");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonObject;
|
||||
import java.io.IOException;
|
||||
import java.util.concurrent.CountDownLatch;
|
||||
import org.eclipse.jetty.websocket.api.Session;
|
||||
import org.eclipse.jetty.websocket.api.WebSocketAdapter;
|
||||
import org.schafkopf.SchafkopfException.NotEnoughPlayersException;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfBaseMessage;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfMessageOrigin;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfMessageType;
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.player.OnlinePlayer;
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public class SchafkopfClientConnection extends WebSocketAdapter implements MessageSender {
|
||||
|
||||
private final CountDownLatch connectionLatch;
|
||||
private final CountDownLatch closureLatch = new CountDownLatch(1);
|
||||
private DedicatedServer dedicatedServer;
|
||||
|
||||
private GameSession gameSession;
|
||||
|
||||
private Session session;
|
||||
|
||||
private OnlinePlayer onlinePlayer;
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public SchafkopfClientConnection(DedicatedServer dedicatedServer) {
|
||||
this.dedicatedServer = dedicatedServer;
|
||||
this.connectionLatch = new CountDownLatch(1);
|
||||
System.out.println("new ClientConnection created.");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWebSocketConnect(Session session) {
|
||||
this.session = session;
|
||||
super.onWebSocketConnect(session);
|
||||
String clientIp = session.getRemoteAddress().toString();
|
||||
System.out.println("Endpoint connected from ip: " + clientIp);
|
||||
|
||||
connectionLatch.countDown();
|
||||
dedicatedServer.addFrontendEndpoint(this);
|
||||
sendMessage(new SchafkopfBaseMessage(SchafkopfMessageType.SERVER_CONNECTION_SUCCESSFUL));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWebSocketText(String jsonMessage) {
|
||||
super.onWebSocketText(jsonMessage);
|
||||
Gson gson = new Gson();
|
||||
JsonObject jsonObject = gson.fromJson(jsonMessage, JsonObject.class);
|
||||
// Check if the origin is "frontend"
|
||||
String origin = jsonObject.get("origin").getAsString();
|
||||
if (SchafkopfMessageOrigin.BACKEND.toString().equals(origin)) {
|
||||
JsonObject message = jsonObject.getAsJsonObject("message");
|
||||
JsonObject content = message.getAsJsonObject("content");
|
||||
String messageType = message.get("message_type").getAsString();
|
||||
if ("HEARTBEAT_SYN".equals(messageType)) {
|
||||
|
||||
sendMessage(new SchafkopfBaseMessage(SchafkopfMessageType.HEARTBEAT_ACK));
|
||||
return;
|
||||
} else if (SchafkopfMessageType.JOIN_GAME.toString().equals(messageType)) {
|
||||
|
||||
gameSession = dedicatedServer.getCurrentGameSession();
|
||||
dedicatedServer.getCurrentGameSession().addPlayer(this);
|
||||
|
||||
} else if ("START_GAME".equals(messageType)) {
|
||||
|
||||
System.out.println("Received START_GAME message from " + session.getRemoteAddress() + ".");
|
||||
try {
|
||||
dedicatedServer.getCurrentGameSession().startGame();
|
||||
} catch (NotEnoughPlayersException e) {
|
||||
|
||||
sendMessage(new SchafkopfBaseMessage(SchafkopfMessageType.UNKNOWN_ERROR,
|
||||
"Not enough players to start the game."));
|
||||
|
||||
}
|
||||
|
||||
} else if (SchafkopfMessageType.PLAYER_CARD.toString().equals(messageType)) {
|
||||
|
||||
onlinePlayer.receiveCard(Karte.valueOf(content.get("card").getAsString()));
|
||||
|
||||
} else if ("list_online_games".equals(messageType)) {
|
||||
System.out.println(
|
||||
"Received list_online_games message from " + session.getRemoteAddress() + ".");
|
||||
}
|
||||
|
||||
System.out.println(
|
||||
"Received message from Client " + session.getRemoteAddress() + " " + jsonMessage);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void setOnlinePlayer(OnlinePlayer onlinePlayer) {
|
||||
this.onlinePlayer = onlinePlayer;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWebSocketClose(int statusCode, String reason) {
|
||||
super.onWebSocketClose(statusCode, reason);
|
||||
|
||||
dedicatedServer.removeFrontendEndpoint(this);
|
||||
|
||||
System.out.println("Socket Closed: [" + statusCode + "] " + reason);
|
||||
closureLatch.countDown();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWebSocketError(Throwable cause) {
|
||||
super.onWebSocketError(cause);
|
||||
cause.printStackTrace(System.err);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a message to the connected FrontEnd.
|
||||
*/
|
||||
@Override
|
||||
public void sendMessage(SchafkopfBaseMessage message) {
|
||||
SchafkopfMessage schafkopfMessage = new SchafkopfMessage(
|
||||
SchafkopfMessageOrigin.DEDICATED_SERVER,
|
||||
message);
|
||||
System.out.println("Sending message to Client: " + schafkopfMessage.getMessageAsString());
|
||||
try {
|
||||
getRemote().sendString(schafkopfMessage.getMessageAsString());
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,14 +5,18 @@ import com.google.gson.JsonObject;
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
|
||||
/** GameState. */
|
||||
/**
|
||||
* GameState.
|
||||
*/
|
||||
public class GameState {
|
||||
|
||||
public GamePhase getGamePhase() {
|
||||
return this.gamePhase;
|
||||
}
|
||||
|
||||
/** GamePhase. */
|
||||
/**
|
||||
* GamePhase.
|
||||
*/
|
||||
public enum GamePhase {
|
||||
CHOOSE_GAME("Spiel muss gewählt werden"),
|
||||
|
||||
@@ -53,7 +57,9 @@ public class GameState {
|
||||
this.currentPlayer = player;
|
||||
}
|
||||
|
||||
/** GameState. */
|
||||
/**
|
||||
* GameState.
|
||||
*/
|
||||
public GameState(GamePhase phase, Integer player, Karte card, KartenFarbe color, boolean trumpf) {
|
||||
this.gamePhase = phase;
|
||||
this.currentPlayer = player;
|
||||
@@ -62,19 +68,34 @@ public class GameState {
|
||||
this.trumpf = trumpf;
|
||||
}
|
||||
|
||||
/** GameState. */
|
||||
/**
|
||||
* GameState.
|
||||
*/
|
||||
public GameState(GamePhase phase, Integer player, Karte card) {
|
||||
this.gamePhase = phase;
|
||||
this.currentPlayer = player;
|
||||
this.card = card;
|
||||
}
|
||||
|
||||
/** GameState. */
|
||||
/**
|
||||
* GameState.
|
||||
*/
|
||||
public JsonObject getJson() {
|
||||
Gson gson = new Gson();
|
||||
JsonObject jsonObject = new JsonObject();
|
||||
jsonObject.add("gamestate", gson.toJsonTree(this));
|
||||
JsonObject gameStateObject = new JsonObject();
|
||||
|
||||
return jsonObject;
|
||||
if (this.currentPlayer != null) {
|
||||
gameStateObject.addProperty("currentPlayer", this.currentPlayer);
|
||||
}
|
||||
if (this.card != null) {
|
||||
gameStateObject.add("card", gson.toJsonTree(this.card));
|
||||
}
|
||||
gameStateObject.addProperty("gamePhase", this.gamePhase.name());
|
||||
gameStateObject.addProperty("trumpf", this.trumpf);
|
||||
if (this.color != null) {
|
||||
gameStateObject.addProperty("color", this.color.name());
|
||||
}
|
||||
|
||||
return gameStateObject;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
package org.schafkopf;
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public interface MessageListener {
|
||||
|
||||
void receiveMessage(String message);
|
||||
}
|
||||
@@ -1,6 +1,11 @@
|
||||
package org.schafkopf;
|
||||
|
||||
/** The main entrypoint of the Application. */
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfBaseMessage;
|
||||
|
||||
/**
|
||||
* The main entrypoint of the Application.
|
||||
*/
|
||||
public interface MessageSender {
|
||||
void sendMessage(String message);
|
||||
|
||||
void sendMessage(SchafkopfBaseMessage message);
|
||||
}
|
||||
|
||||
@@ -1,25 +1,31 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonObject;
|
||||
import org.schafkopf.GameState.GamePhase;
|
||||
import org.schafkopf.SchafkopfException.NotEnoughPlayersException;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfBaseMessage;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfMessageType;
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
import org.schafkopf.player.BotPlayer;
|
||||
import org.schafkopf.player.OnlinePlayer;
|
||||
import org.schafkopf.player.Player;
|
||||
import org.schafkopf.spielcontroller.FarbGeierController;
|
||||
import org.schafkopf.spielcontroller.FarbSoloController;
|
||||
import org.schafkopf.spielcontroller.FarbWenzController;
|
||||
import org.schafkopf.spielcontroller.GeierController;
|
||||
import org.schafkopf.spielcontroller.SauSpielController;
|
||||
import org.schafkopf.spielcontroller.SpielController;
|
||||
import org.schafkopf.spielcontroller.WenzController;
|
||||
|
||||
/** The main class representing the Schafkopf game. */
|
||||
/**
|
||||
* The main class representing the Schafkopf game.
|
||||
*/
|
||||
public class Schafkopf {
|
||||
|
||||
private final MessageSender messageSender;
|
||||
|
||||
/** The game controller. This is the class that implements the game logic. */
|
||||
/**
|
||||
* The game controller. This is the class that implements the game logic.
|
||||
*/
|
||||
private SpielController spiel = new SauSpielController(0, KartenFarbe.EICHEL);
|
||||
|
||||
private final Player[] player;
|
||||
@@ -32,8 +38,13 @@ public class Schafkopf {
|
||||
*
|
||||
* @param messageSender MessageSender
|
||||
*/
|
||||
public Schafkopf(Player[] player, MessageSender messageSender) {
|
||||
public Schafkopf(Player[] player, MessageSender messageSender) throws NotEnoughPlayersException {
|
||||
this.player = player;
|
||||
|
||||
if (player.length < 4) {
|
||||
throw new NotEnoughPlayersException();
|
||||
}
|
||||
|
||||
this.messageSender = messageSender;
|
||||
System.out.println("SchaffKopfGame erstellt");
|
||||
}
|
||||
@@ -42,23 +53,24 @@ public class Schafkopf {
|
||||
return player;
|
||||
}
|
||||
|
||||
/** Set GameState to "started" and start Game Thread. */
|
||||
public void startGame() {
|
||||
/**
|
||||
* Set GameState to "started" and start Game Thread.
|
||||
*/
|
||||
public void startGame() throws InterruptedException {
|
||||
if (gameState.getGamePhase() != GamePhase.GAME_STOP) {
|
||||
System.out.println("Game already started!");
|
||||
messageSender.sendMessage("Game already started!");
|
||||
messageSender.sendMessage(new SchafkopfBaseMessage(SchafkopfMessageType.UNKNOWN_ERROR));
|
||||
} else {
|
||||
gameState = new GameState(GamePhase.GAME_START);
|
||||
setAndSendGameState(gameState);
|
||||
System.out.println("Start Game");
|
||||
|
||||
KartenListe austeilen = KartenUtil.initializeSchafKopfCardDeck();
|
||||
austeilen.shuffle();
|
||||
for (Player currentPlayer : player) {
|
||||
if (currentPlayer instanceof BotPlayer botPlayer) {
|
||||
KartenListe botHand = new KartenListe();
|
||||
for (int i = 7; i >= 0; i--) {
|
||||
System.out.println("Austeilen: " + austeilen.size());
|
||||
System.out.println("Bot Hand: " + i);
|
||||
botHand.addKarten(austeilen.removeKarten(austeilen.getByIndex(i)));
|
||||
}
|
||||
System.out.println("Bot Hand: " + botHand.getJson().toString());
|
||||
@@ -66,17 +78,35 @@ public class Schafkopf {
|
||||
}
|
||||
}
|
||||
|
||||
spielThread = new Thread(() -> new Spielablauf(this, spiel));
|
||||
for (Player currentPlayer : player) {
|
||||
if (currentPlayer instanceof OnlinePlayer) {
|
||||
Karte[] karten = new Karte[8];
|
||||
for (int i = 7; i >= 0; i--) {
|
||||
karten[i] = austeilen.removeKarten(austeilen.getByIndex(i));
|
||||
}
|
||||
Gson gson = new Gson();
|
||||
JsonObject messageObject = new JsonObject();
|
||||
messageObject.add("cards", gson.toJsonTree(karten));
|
||||
|
||||
spielThread.start();
|
||||
messageSender.sendMessage(
|
||||
new SchafkopfBaseMessage(SchafkopfMessageType.ONLINE_PLAYER_HAND, messageObject));
|
||||
}
|
||||
}
|
||||
|
||||
/** Set GameState to "stopped" and interrupt Game Thread. */
|
||||
// spielThread = new Thread(() -> new Spielablauf(this, spiel));
|
||||
//
|
||||
// spielThread.start();
|
||||
new Spielablauf(this, spiel);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set GameState to "stopped" and interrupt Game Thread.
|
||||
*/
|
||||
public void stopGame() {
|
||||
if (gameState.getGamePhase() == GamePhase.GAME_STOP) {
|
||||
System.out.println("no active Game!");
|
||||
messageSender.sendMessage("no active Game!");
|
||||
messageSender.sendMessage(new SchafkopfBaseMessage(SchafkopfMessageType.UNKNOWN_ERROR));
|
||||
} else {
|
||||
gameState = new GameState(GamePhase.GAME_STOP);
|
||||
setAndSendGameState(gameState);
|
||||
@@ -85,68 +115,13 @@ public class Schafkopf {
|
||||
spielThread.interrupt();
|
||||
}
|
||||
|
||||
/** Set GameType. */
|
||||
public void setGame(String message) {
|
||||
System.out.println("Set Game: " + message);
|
||||
messageSender.sendMessage("Set Game: " + message);
|
||||
switch (message) {
|
||||
case "setgame:herzsolo":
|
||||
this.spiel = new FarbSoloController(0, KartenFarbe.HERZ);
|
||||
break;
|
||||
case "setgame:blattsolo":
|
||||
this.spiel = new FarbSoloController(0, KartenFarbe.BLATT);
|
||||
break;
|
||||
case "setgame:eichelsolo":
|
||||
this.spiel = new FarbSoloController(0, KartenFarbe.EICHEL);
|
||||
break;
|
||||
case "setgame:schellsolo":
|
||||
this.spiel = new FarbSoloController(0, KartenFarbe.SCHELL);
|
||||
break;
|
||||
|
||||
case "setgame:wenz":
|
||||
this.spiel = new WenzController(0);
|
||||
break;
|
||||
case "setgame:geier":
|
||||
this.spiel = new GeierController(0);
|
||||
break;
|
||||
|
||||
case "setgame:eichelwenz":
|
||||
this.spiel = new FarbWenzController(0, KartenFarbe.EICHEL);
|
||||
break;
|
||||
case "setgame:herzwenz":
|
||||
this.spiel = new FarbWenzController(0, KartenFarbe.HERZ);
|
||||
break;
|
||||
case "setgame:blattwenz":
|
||||
this.spiel = new FarbWenzController(0, KartenFarbe.BLATT);
|
||||
break;
|
||||
case "setgame:schellwenz":
|
||||
this.spiel = new FarbWenzController(0, KartenFarbe.SCHELL);
|
||||
break;
|
||||
|
||||
case "setgame:eichelgeier":
|
||||
this.spiel = new FarbGeierController(0, KartenFarbe.EICHEL);
|
||||
break;
|
||||
case "setgame:herzgeier":
|
||||
this.spiel = new FarbGeierController(0, KartenFarbe.HERZ);
|
||||
break;
|
||||
case "setgame:blattgeier":
|
||||
this.spiel = new FarbGeierController(0, KartenFarbe.BLATT);
|
||||
break;
|
||||
case "setgame:schellgeier":
|
||||
this.spiel = new FarbGeierController(0, KartenFarbe.SCHELL);
|
||||
break;
|
||||
|
||||
case "setgame:sauspiel":
|
||||
this.spiel = new SauSpielController(0, KartenFarbe.EICHEL);
|
||||
break;
|
||||
default:
|
||||
System.out.println("Ungültiges Spiel");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public void setAndSendGameState(GameState gameState) {
|
||||
this.gameState = gameState;
|
||||
this.messageSender.sendMessage(this.gameState.getJson().toString());
|
||||
this.messageSender.sendMessage(
|
||||
new SchafkopfBaseMessage(SchafkopfMessageType.GAME_STATE, gameState.getJson()));
|
||||
}
|
||||
|
||||
public GameState getGameState() {
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
package org.schafkopf;
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public class SchafkopfException extends Exception {
|
||||
|
||||
private SchafkopfException(String message) {
|
||||
super(message);
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public static class NotEnoughPlayersException extends SchafkopfException {
|
||||
|
||||
public NotEnoughPlayersException() {
|
||||
super("Not enough players to start the game");
|
||||
}
|
||||
|
||||
// You can also include additional constructors or methods if needed
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public class InvalidMoveException extends SchafkopfException {
|
||||
|
||||
// Constructor with a message
|
||||
public InvalidMoveException(String message) {
|
||||
super(message);
|
||||
}
|
||||
|
||||
// You can also include additional constructors or methods if needed
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,141 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import com.google.gson.JsonObject;
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public class SchafkopfMessage {
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public static class SchafkopfBaseMessage {
|
||||
|
||||
private JsonObject message;
|
||||
|
||||
public SchafkopfBaseMessage(SchafkopfMessageType messageType, String content) {
|
||||
this.message = buildBaseMessage(messageType, content);
|
||||
}
|
||||
|
||||
public SchafkopfBaseMessage(SchafkopfMessageType messageType, JsonObject content) {
|
||||
this.message = buildBaseMessage(messageType, content);
|
||||
}
|
||||
|
||||
public SchafkopfBaseMessage(SchafkopfMessageType messageType) {
|
||||
this.message = buildBaseMessage(messageType);
|
||||
}
|
||||
|
||||
public JsonObject getBaseMessage() {
|
||||
return message;
|
||||
}
|
||||
}
|
||||
|
||||
JsonObject message;
|
||||
|
||||
public SchafkopfMessage(SchafkopfMessageOrigin origin, SchafkopfBaseMessage baseMessage) {
|
||||
this.message = buildWrapperMessage(origin, baseMessage.getBaseMessage());
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public SchafkopfMessage(SchafkopfMessageOrigin origin, SchafkopfMessageType messageType) {
|
||||
|
||||
JsonObject messageContentObject = new JsonObject();
|
||||
messageContentObject.add("content", buildBaseMessage(messageType));
|
||||
|
||||
this.message = buildWrapperMessage(origin, messageContentObject);
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
private SchafkopfMessage(SchafkopfMessageOrigin origin, SchafkopfMessageType messageType,
|
||||
JsonObject messageContent) {
|
||||
|
||||
JsonObject messageContentObject = new JsonObject();
|
||||
messageContentObject.add("content", buildBaseMessage(messageType, messageContent));
|
||||
|
||||
this.message = buildWrapperMessage(origin, messageContentObject);
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public SchafkopfMessage(SchafkopfMessageOrigin origin, SchafkopfMessageType messageType,
|
||||
String messageContent) {
|
||||
|
||||
JsonObject messageContentObject = new JsonObject();
|
||||
messageContentObject.add("content", buildBaseMessage(messageType, messageContent));
|
||||
|
||||
this.message = buildWrapperMessage(origin, messageContentObject);
|
||||
}
|
||||
|
||||
private static JsonObject buildWrapperMessage(SchafkopfMessageOrigin origin, JsonObject message) {
|
||||
JsonObject messageObject = new JsonObject();
|
||||
messageObject.addProperty("origin", origin.toString());
|
||||
messageObject.add("message", message);
|
||||
|
||||
return messageObject;
|
||||
}
|
||||
|
||||
private static JsonObject buildBaseMessage(SchafkopfMessageType messageType,
|
||||
String messageContent) {
|
||||
JsonObject messageContentObject = new JsonObject();
|
||||
messageContentObject.addProperty("message_type", messageType.toString());
|
||||
messageContentObject.addProperty("content", messageContent);
|
||||
|
||||
return messageContentObject;
|
||||
}
|
||||
|
||||
private static JsonObject buildBaseMessage(SchafkopfMessageType messageType,
|
||||
JsonObject messageContent) {
|
||||
JsonObject messageContentObject = new JsonObject();
|
||||
messageContentObject.addProperty("message_type", messageType.toString());
|
||||
messageContentObject.add("content", messageContent);
|
||||
|
||||
return messageContentObject;
|
||||
}
|
||||
|
||||
private static JsonObject buildBaseMessage(SchafkopfMessageType messageType) {
|
||||
JsonObject messageContentObject = new JsonObject();
|
||||
messageContentObject.addProperty("message_type", messageType.toString());
|
||||
|
||||
return messageContentObject;
|
||||
}
|
||||
|
||||
public JsonObject getMessage() {
|
||||
return message;
|
||||
}
|
||||
|
||||
public String getMessageAsString() {
|
||||
return message.toString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public enum SchafkopfMessageType {
|
||||
UNKNOWN_ERROR,
|
||||
HEARTBEAT_SYN,
|
||||
HEARTBEAT_ACK,
|
||||
GET_CARD_ONLINE_PLAYER,
|
||||
ONLINE_PLAYER_HAND,
|
||||
GAME_STATE,
|
||||
SERVER_CONNECTION_SUCCESSFUL,
|
||||
REQUEST_SERVER_CONNECTION,
|
||||
START_GAME,
|
||||
JOIN_GAME,
|
||||
PLAYER_CARD
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public enum SchafkopfMessageOrigin {
|
||||
FRONTEND,
|
||||
BACKEND,
|
||||
DEDICATED_SERVER
|
||||
}
|
||||
}
|
||||
@@ -8,7 +8,9 @@ import org.schafkopf.spielcontroller.SpielController;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
/** The main class that controlls the game flow. */
|
||||
/**
|
||||
* The main class that controlls the game flow.
|
||||
*/
|
||||
public class Spielablauf {
|
||||
|
||||
private static final Logger logger = LoggerFactory.getLogger(Spielablauf.class);
|
||||
@@ -22,7 +24,7 @@ public class Spielablauf {
|
||||
|
||||
private final Schafkopf schafkopf;
|
||||
|
||||
Spielablauf(Schafkopf schafkopf, SpielController spiel) {
|
||||
Spielablauf(Schafkopf schafkopf, SpielController spiel) throws InterruptedException {
|
||||
this.schafkopf = schafkopf;
|
||||
this.spiel = spiel;
|
||||
this.players = schafkopf.getPlayer();
|
||||
@@ -30,7 +32,7 @@ public class Spielablauf {
|
||||
playRound();
|
||||
}
|
||||
|
||||
private void playRound() {
|
||||
private void playRound() throws InterruptedException {
|
||||
int startingPlayer = 0;
|
||||
|
||||
logger.info("Starte Stiche");
|
||||
@@ -41,7 +43,7 @@ public class Spielablauf {
|
||||
schafkopf.stopGame();
|
||||
}
|
||||
|
||||
private int playTrick(int startingPlayer) {
|
||||
private int playTrick(int startingPlayer) throws InterruptedException {
|
||||
schafkopf.setAndSendGameState(new GameState(GamePhase.TRICK_START));
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
|
||||
@@ -3,12 +3,14 @@ package org.schafkopf.karte;
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonObject;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* A Class that represents a list of Cards.
|
||||
*/
|
||||
public class KartenListe {
|
||||
|
||||
private List<Karte> kartenListe;
|
||||
|
||||
public KartenListe() {
|
||||
@@ -23,6 +25,10 @@ public class KartenListe {
|
||||
return this.kartenListe;
|
||||
}
|
||||
|
||||
public void shuffle() {
|
||||
Collections.shuffle(this.kartenListe);
|
||||
}
|
||||
|
||||
/**
|
||||
* A Class that represents a list of Cards.
|
||||
*/
|
||||
@@ -158,6 +164,24 @@ public class KartenListe {
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public Karte getKarten(KartenSymbol symbol, KartenFarbe farbe) {
|
||||
KartenListe result = new KartenListe();
|
||||
for (Karte karte : this.kartenListe) {
|
||||
if (karte.getSymbol().equals(symbol)) {
|
||||
result.addKarten(karte);
|
||||
}
|
||||
}
|
||||
for (Karte karte : result.kartenListe) {
|
||||
if (karte.getFarbe().equals(farbe)) {
|
||||
result.addKarten(karte);
|
||||
}
|
||||
}
|
||||
return result.getByIndex(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* A Class that represents a list of Cards.
|
||||
*/
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
package org.schafkopf.player;
|
||||
|
||||
import java.util.concurrent.BlockingQueue;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
import org.schafkopf.MessageSender;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfBaseMessage;
|
||||
import org.schafkopf.SchafkopfMessage.SchafkopfMessageType;
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.spielcontroller.SpielController;
|
||||
|
||||
/**
|
||||
* Player that plays in real life.
|
||||
*/
|
||||
public class OnlinePlayer extends Player {
|
||||
|
||||
private final MessageSender messageSender;
|
||||
private final BlockingQueue<Karte> receivedCardQueue = new LinkedBlockingQueue<>();
|
||||
|
||||
public OnlinePlayer(MessageSender messageSender) {
|
||||
this.messageSender = messageSender;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Karte play(SpielController spiel, KartenListe tischKarten, KartenListe gespielteKarten)
|
||||
throws InterruptedException {
|
||||
Karte spielKarte = null;
|
||||
|
||||
// Send the message to request the card from the frontend
|
||||
messageSender.sendMessage(
|
||||
new SchafkopfBaseMessage(SchafkopfMessageType.GET_CARD_ONLINE_PLAYER));
|
||||
|
||||
spielKarte = receivedCardQueue.take();
|
||||
|
||||
System.out.println("Karte gespielt: " + spielKarte);
|
||||
return spielKarte;
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that represents one Frontend Connection.
|
||||
*/
|
||||
public void receiveCard(Karte receivedCard) {
|
||||
System.out.println("Received Card before Queue: " + receivedCard.getName());
|
||||
receivedCardQueue.add(receivedCard);
|
||||
}
|
||||
}
|
||||
@@ -4,8 +4,12 @@ import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.spielcontroller.SpielController;
|
||||
|
||||
/** Class that represents one Player of the game. */
|
||||
/**
|
||||
* Class that represents one Player of the game.
|
||||
*/
|
||||
public abstract class Player {
|
||||
|
||||
public abstract Karte play(
|
||||
SpielController spiel, KartenListe tischKarten, KartenListe gespielteKarten);
|
||||
SpielController spiel, KartenListe tischKarten, KartenListe gespielteKarten)
|
||||
throws InterruptedException;
|
||||
}
|
||||
|
||||
89
Frontend/package-lock.json
generated
@@ -8,12 +8,16 @@
|
||||
"name": "frontend",
|
||||
"version": "0.0.0",
|
||||
"dependencies": {
|
||||
"vue": "^3.4.21"
|
||||
"bootstrap-icons": "^1.11.3",
|
||||
"ioc-service-container": "^1.6.1",
|
||||
"vue": "^3.4.21",
|
||||
"vue-router": "^4.3.2"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@typescript-eslint/parser": "^7.7.0",
|
||||
"@vitejs/plugin-vue": "^5.0.4",
|
||||
"autoprefixer": "^10.4.19",
|
||||
"daisyui": "^4.10.2",
|
||||
"eslint": "^8.57.0",
|
||||
"eslint-config-prettier": "^9.1.0",
|
||||
"eslint-plugin-vue": "^9.25.0",
|
||||
@@ -1078,6 +1082,11 @@
|
||||
"@vue/shared": "3.4.23"
|
||||
}
|
||||
},
|
||||
"node_modules/@vue/devtools-api": {
|
||||
"version": "6.6.1",
|
||||
"resolved": "https://registry.npmjs.org/@vue/devtools-api/-/devtools-api-6.6.1.tgz",
|
||||
"integrity": "sha512-LgPscpE3Vs0x96PzSSB4IGVSZXZBZHpfxs+ZA1d+VEPwHdOXowy/Y2CsvCAIFrf+ssVU1pD1jidj505EpUnfbA=="
|
||||
},
|
||||
"node_modules/@vue/language-core": {
|
||||
"version": "2.0.13",
|
||||
"resolved": "https://registry.npmjs.org/@vue/language-core/-/language-core-2.0.13.tgz",
|
||||
@@ -1307,6 +1316,21 @@
|
||||
"integrity": "sha512-JZOSA7Mo9sNGB8+UjSgzdLtokWAky1zbztM3WRLCbZ70/3cTANmQmOdR7y2g+J0e2WXywy1yS468tY+IruqEww==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/bootstrap-icons": {
|
||||
"version": "1.11.3",
|
||||
"resolved": "https://registry.npmjs.org/bootstrap-icons/-/bootstrap-icons-1.11.3.tgz",
|
||||
"integrity": "sha512-+3lpHrCw/it2/7lBL15VR0HEumaBss0+f/Lb6ZvHISn1mlK83jjFpooTLsMWbIjJMDjDjOExMsTxnXSIT4k4ww==",
|
||||
"funding": [
|
||||
{
|
||||
"type": "github",
|
||||
"url": "https://github.com/sponsors/twbs"
|
||||
},
|
||||
{
|
||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/bootstrap"
|
||||
}
|
||||
]
|
||||
},
|
||||
"node_modules/brace-expansion": {
|
||||
"version": "2.0.1",
|
||||
"resolved": "https://registry.npmjs.org/brace-expansion/-/brace-expansion-2.0.1.tgz",
|
||||
@@ -1518,6 +1542,16 @@
|
||||
"node": ">= 8"
|
||||
}
|
||||
},
|
||||
"node_modules/css-selector-tokenizer": {
|
||||
"version": "0.8.0",
|
||||
"resolved": "https://registry.npmjs.org/css-selector-tokenizer/-/css-selector-tokenizer-0.8.0.tgz",
|
||||
"integrity": "sha512-Jd6Ig3/pe62/qe5SBPTN8h8LeUg/pT4lLgtavPf7updwwHpvFzxvOQBHYj2LZDMjUnBzgvIUSjRcf6oT5HzHFg==",
|
||||
"dev": true,
|
||||
"dependencies": {
|
||||
"cssesc": "^3.0.0",
|
||||
"fastparse": "^1.1.2"
|
||||
}
|
||||
},
|
||||
"node_modules/cssesc": {
|
||||
"version": "3.0.0",
|
||||
"resolved": "https://registry.npmjs.org/cssesc/-/cssesc-3.0.0.tgz",
|
||||
@@ -1535,6 +1569,34 @@
|
||||
"resolved": "https://registry.npmjs.org/csstype/-/csstype-3.1.3.tgz",
|
||||
"integrity": "sha512-M1uQkMl8rQK/szD0LNhtqxIPLpimGm8sOBwU7lLnCpSbTyY3yeU1Vc7l4KT5zT4s/yOxHH5O7tIuuLOCnLADRw=="
|
||||
},
|
||||
"node_modules/culori": {
|
||||
"version": "3.3.0",
|
||||
"resolved": "https://registry.npmjs.org/culori/-/culori-3.3.0.tgz",
|
||||
"integrity": "sha512-pHJg+jbuFsCjz9iclQBqyL3B2HLCBF71BwVNujUYEvCeQMvV97R59MNK3R2+jgJ3a1fcZgI9B3vYgz8lzr/BFQ==",
|
||||
"dev": true,
|
||||
"engines": {
|
||||
"node": "^12.20.0 || ^14.13.1 || >=16.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/daisyui": {
|
||||
"version": "4.10.2",
|
||||
"resolved": "https://registry.npmjs.org/daisyui/-/daisyui-4.10.2.tgz",
|
||||
"integrity": "sha512-eCWS1W/JPyxW9IvlgW5m0R6rp9ZhRsBTW37rvEUthckkjsV04u8XipV519OoccSA46ixhSJa3q7XLI1WUFtRCA==",
|
||||
"dev": true,
|
||||
"dependencies": {
|
||||
"css-selector-tokenizer": "^0.8",
|
||||
"culori": "^3",
|
||||
"picocolors": "^1",
|
||||
"postcss-js": "^4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=16.9.0"
|
||||
},
|
||||
"funding": {
|
||||
"type": "opencollective",
|
||||
"url": "https://opencollective.com/daisyui"
|
||||
}
|
||||
},
|
||||
"node_modules/de-indent": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/de-indent/-/de-indent-1.0.2.tgz",
|
||||
@@ -1958,6 +2020,12 @@
|
||||
"integrity": "sha512-DCXu6Ifhqcks7TZKY3Hxp3y6qphY5SJZmrWMDrKcERSOXWQdMhU9Ig/PYrzyw/ul9jOIyh0N4M0tbC5hodg8dw==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/fastparse": {
|
||||
"version": "1.1.2",
|
||||
"resolved": "https://registry.npmjs.org/fastparse/-/fastparse-1.1.2.tgz",
|
||||
"integrity": "sha512-483XLLxTVIwWK3QTrMGRqUfUpoOs/0hbQrl2oz4J0pAcm3A3bu84wxTFqGqkJzewCLdME38xJLJAxBABfQT8sQ==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/fastq": {
|
||||
"version": "1.17.1",
|
||||
"resolved": "https://registry.npmjs.org/fastq/-/fastq-1.17.1.tgz",
|
||||
@@ -2246,6 +2314,11 @@
|
||||
"integrity": "sha512-k/vGaX4/Yla3WzyMCvTQOXYeIHvqOKtnqBduzTHpzpQZzAskKMhZ2K+EnBiSM9zGSoIFeMpXKxa4dYeZIQqewQ==",
|
||||
"dev": true
|
||||
},
|
||||
"node_modules/ioc-service-container": {
|
||||
"version": "1.6.1",
|
||||
"resolved": "https://registry.npmjs.org/ioc-service-container/-/ioc-service-container-1.6.1.tgz",
|
||||
"integrity": "sha512-eXWKOjYubIyi7j+O3ZeJB401h9VO9TgTqkL8vXHscQfdY+VT9ng6N/bxKRjKbk9wJVIjhUOaFLPUQZZpEdW+XA=="
|
||||
},
|
||||
"node_modules/is-binary-path": {
|
||||
"version": "2.1.0",
|
||||
"resolved": "https://registry.npmjs.org/is-binary-path/-/is-binary-path-2.1.0.tgz",
|
||||
@@ -3674,6 +3747,20 @@
|
||||
"eslint": ">=6.0.0"
|
||||
}
|
||||
},
|
||||
"node_modules/vue-router": {
|
||||
"version": "4.3.2",
|
||||
"resolved": "https://registry.npmjs.org/vue-router/-/vue-router-4.3.2.tgz",
|
||||
"integrity": "sha512-hKQJ1vDAZ5LVkKEnHhmm1f9pMiWIBNGF5AwU67PdH7TyXCj/a4hTccuUuYCAMgJK6rO/NVYtQIEN3yL8CECa7Q==",
|
||||
"dependencies": {
|
||||
"@vue/devtools-api": "^6.5.1"
|
||||
},
|
||||
"funding": {
|
||||
"url": "https://github.com/sponsors/posva"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"vue": "^3.2.0"
|
||||
}
|
||||
},
|
||||
"node_modules/vue-template-compiler": {
|
||||
"version": "2.7.16",
|
||||
"resolved": "https://registry.npmjs.org/vue-template-compiler/-/vue-template-compiler-2.7.16.tgz",
|
||||
|
||||
@@ -9,12 +9,16 @@
|
||||
"preview": "vite preview"
|
||||
},
|
||||
"dependencies": {
|
||||
"vue": "^3.4.21"
|
||||
"bootstrap-icons": "^1.11.3",
|
||||
"ioc-service-container": "^1.6.1",
|
||||
"vue": "^3.4.21",
|
||||
"vue-router": "^4.3.2"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@typescript-eslint/parser": "^7.7.0",
|
||||
"@vitejs/plugin-vue": "^5.0.4",
|
||||
"autoprefixer": "^10.4.19",
|
||||
"daisyui": "^4.10.2",
|
||||
"eslint": "^8.57.0",
|
||||
"eslint-config-prettier": "^9.1.0",
|
||||
"eslint-plugin-vue": "^9.25.0",
|
||||
|
||||
@@ -1,235 +1,8 @@
|
||||
<script lang="ts" setup>
|
||||
import {onMounted, ref} from 'vue';
|
||||
import CardComp from './components/CardComponent.vue';
|
||||
import {BackendMessage, Card, GamePhase, GameState} from "./BackendMessage";
|
||||
|
||||
const messageFromServer = ref<string[]>([]);
|
||||
|
||||
const gameStateText = ref<string>("Schafkopf");
|
||||
const gameInfoText = ref<string>("");
|
||||
|
||||
const socket = ref<WebSocket | null>();
|
||||
const tableCards = ref<Card[]>([]);
|
||||
const botCards = ref(0);
|
||||
const trickCard = ref<Card>();
|
||||
|
||||
const showGameSelect = ref(true);
|
||||
|
||||
|
||||
function startSimulation(): void {
|
||||
sendMessageToServer("startsimulation");
|
||||
|
||||
}
|
||||
|
||||
function startDedicated(): void {
|
||||
sendMessageToServer("startdedicated");
|
||||
|
||||
}
|
||||
|
||||
|
||||
function stopSimulation(): void {
|
||||
sendMessageToServer("stopsimulation");
|
||||
}
|
||||
|
||||
function showTrumpf(): void {
|
||||
tableCards.value = [];
|
||||
sendMessageToServer("showtrumpf");
|
||||
}
|
||||
|
||||
function showFarben(): void {
|
||||
tableCards.value = [];
|
||||
sendMessageToServer("showfarben");
|
||||
}
|
||||
|
||||
function setGame(game: string): void {
|
||||
sendMessageToServer(game);
|
||||
}
|
||||
|
||||
|
||||
function sendMessageToServer(message: string) {
|
||||
if (socket.value) {
|
||||
socket.value.send(message);
|
||||
console.log("Sent message to server:", message);
|
||||
}
|
||||
}
|
||||
|
||||
function showGameState(gamestate: GameState) {
|
||||
|
||||
|
||||
switch (gamestate.gamePhase) {
|
||||
case GamePhase.GAME_START:
|
||||
gameStateText.value = "Spiel startet";
|
||||
showGameSelect.value = false;
|
||||
botCards.value = 8;
|
||||
break;
|
||||
case GamePhase.TRICK_START:
|
||||
gameStateText.value = "Runde startet";
|
||||
tableCards.value = [];
|
||||
trickCard.value = undefined
|
||||
gameInfoText.value = "";
|
||||
break;
|
||||
case GamePhase.WAIT_FOR_CARD:
|
||||
gameStateText.value = "Spieler " + gamestate.currentPlayer + " muss eine Karte legen.";
|
||||
break;
|
||||
case GamePhase.PLAYER_CARD:
|
||||
gameStateText.value = "Spieler " + gamestate.currentPlayer + " hat eine Karte gespielt.";
|
||||
if (gamestate.currentPlayer === 0) {
|
||||
botCards.value--
|
||||
}
|
||||
if (gamestate.trumpf) {
|
||||
gameInfoText.value = "TRUMPF";
|
||||
} else {
|
||||
gameInfoText.value = gamestate.color?.toString() ?? "ERROR";
|
||||
}
|
||||
tableCards.value.push(gamestate.card!);
|
||||
|
||||
|
||||
break;
|
||||
case GamePhase.PLAYER_TRICK:
|
||||
gameStateText.value = "Spieler " + gamestate.currentPlayer + " sticht.";
|
||||
trickCard.value = gamestate.card
|
||||
break;
|
||||
case GamePhase.GAME_STOP:
|
||||
showGameSelect.value = true;
|
||||
break;
|
||||
default:
|
||||
gameStateText.value = "Fehler";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
const websocketIp = import.meta.env.VITE_APP_WEBSOCKET_IP;
|
||||
// Open a WebSocket connection when the component is mounted
|
||||
socket.value = new WebSocket("ws://" + websocketIp + ":8080/schafkopf-events/");
|
||||
|
||||
// Handle connection opened
|
||||
socket.value.addEventListener("open", (event) => {
|
||||
console.log("WebSocket connection opened:", event);
|
||||
});
|
||||
|
||||
// Handle messages received from the server
|
||||
socket.value.addEventListener("message", (event) => {
|
||||
const message: BackendMessage = JSON.parse(event.data);
|
||||
console.log(message)
|
||||
if ('gamestate' in message) {
|
||||
console.log(message.gamestate)
|
||||
showGameState(message.gamestate)
|
||||
} else {
|
||||
console.log("Invalid BackendMessage format: ", event);
|
||||
}
|
||||
});
|
||||
|
||||
// Handle connection closed
|
||||
socket.value.addEventListener("close", (event) => {
|
||||
console.log("WebSocket connection closed:", event);
|
||||
});
|
||||
|
||||
// Handle errors
|
||||
socket.value.addEventListener("error", (event) => {
|
||||
console.error("WebSocket error:", event);
|
||||
});
|
||||
});
|
||||
</script>
|
||||
<template>
|
||||
<div>
|
||||
<div v-for="message in messageFromServer" :key="message">{{ message }}</div>
|
||||
|
||||
<div v-if="showGameSelect">
|
||||
<!-- <div class="flex gap-2 place-content-center">-->
|
||||
<!-- <button @click="setGame('setgame:sauspiel')">Sauspiel</button>-->
|
||||
|
||||
<!-- <button @click="setGame('setgame:herzsolo')">herzsolo</button>-->
|
||||
<!-- <button @click="setGame('setgame:eichelsolo')">eichelsolo</button>-->
|
||||
<!-- <button @click="setGame('setgame:blattsolo')">blattsolo</button>-->
|
||||
<!-- <button @click="setGame('setgame:schellsolo')">schellsolo</button>-->
|
||||
|
||||
<!-- <button @click="setGame('setgame:eichelwenz')">eichelwenz</button>-->
|
||||
<!-- <button @click="setGame('setgame:blattwenz')">blattwenz</button>-->
|
||||
<!-- <button @click="setGame('setgame:herzwenz')">herzwenz</button>-->
|
||||
<!-- <button @click="setGame('setgame:schellwenz')">schellwenz</button>-->
|
||||
|
||||
<!-- <button @click="setGame('setgame:eichelgeier')">eichelgeier</button>-->
|
||||
<!-- <button @click="setGame('setgame:blattgeier')">blattgeier</button>-->
|
||||
<!-- <button @click="setGame('setgame:herzgeier')">herzgeier</button>-->
|
||||
<!-- <button @click="setGame('setgame:schellgeier')">schellgeier</button>-->
|
||||
|
||||
<!-- <button @click="setGame('setgame:geier')">Geier</button>-->
|
||||
<!-- <button @click="setGame('setgame:wenz')">Wenz</button>-->
|
||||
<!-- </div>-->
|
||||
<!-- <div class="flex gap-2 place-content-center">-->
|
||||
<!-- <button @click="showFarben">Zeige alle Farben</button>-->
|
||||
<!-- <button @click="showTrumpf">Zeige alle Trumpfkarten</button>-->
|
||||
<!-- </div>-->
|
||||
<div class="flex gap-2 place-content-center">
|
||||
<button class="v-button" @click="startDedicated">Dedicated Starten</button>
|
||||
<button class="v-button" @click="startSimulation">Starten</button>
|
||||
<button class="v-button" @click="stopSimulation">Stoppen</button>
|
||||
</div>
|
||||
</div>
|
||||
<div v-else>
|
||||
<div class="flex gap-2 place-content-center">
|
||||
<button class="v-button" @click="stopSimulation">Stoppen</button>
|
||||
</div>
|
||||
<h1 class=" top-52 text-white font-bold text-6xl absolute text-center w-full">{{ gameInfoText }}</h1>
|
||||
<h1 class=" top-64 text-white font-bold text-6xl absolute text-center w-full">{{ gameStateText }}</h1>
|
||||
<div v-if="tableCards.length > 0">
|
||||
<!-- <div class="grid grid-cols-4 place-content-center">-->
|
||||
<!-- <CardComp v-for="card in tableCards" :card="card" class="md" />-->
|
||||
<!-- </div>-->
|
||||
<CardComp v-if="tableCards.length > 0" :card="tableCards[0]" class="absolute card1 md"/>
|
||||
<CardComp v-if="tableCards.length > 1" :card="tableCards[1]" class="absolute card2 md"/>
|
||||
<CardComp v-if="tableCards.length > 2" :card="tableCards[2]" class="absolute card3 md"/>
|
||||
<CardComp v-if="tableCards.length > 3" :card="tableCards[3]" class="absolute card4 md"/>
|
||||
</div>
|
||||
<div class="absolute left-0 top-1/2 transform -translate-y-1/2">
|
||||
<CardComp v-if="trickCard" :card="trickCard" class="xl"/>
|
||||
</div>
|
||||
|
||||
<div class="absolute bottom-0 w-full">
|
||||
<div class="flex flex-row gap-3 w-fit mx-auto justify-center">
|
||||
<CardComp v-for="i in botCards" :key="i" :card="Card.BACK" class="sm"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<router-view/>
|
||||
</template>
|
||||
<style lang="scss">
|
||||
$card-height: 24rem;
|
||||
|
||||
.card0 {
|
||||
z-index: 1;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card1 {
|
||||
z-index: 1;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card2 {
|
||||
z-index: 2;
|
||||
top: calc(50% + ($card-height * 0.10));
|
||||
left: calc(50% - ($card-height * 0.3));
|
||||
transform: rotate(50deg) translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card3 {
|
||||
z-index: 3;
|
||||
top: calc(50% - ($card-height * 0.125));
|
||||
left: calc(50% + ($card-height * 0.35));
|
||||
transform: rotate(-30deg) translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card4 {
|
||||
z-index: 4;
|
||||
top: calc(50% - ($card-height * 0.4));
|
||||
left: calc(50% + ($card-height * 0.35));
|
||||
transform: rotate(-60deg) translate(-50%, -50%);
|
||||
}
|
||||
@import "bootstrap-icons/font/bootstrap-icons.css";
|
||||
</style>
|
||||
|
||||
@@ -71,6 +71,13 @@ export enum GamePhase {
|
||||
PLAYER_TRICK = "PLAYER_TRICK"
|
||||
}
|
||||
|
||||
export enum MessageType {
|
||||
PLAYER_CARD = "PLAYER_CARD",
|
||||
START_DEDICATED_GAME = "START_DEDICATED_GAME",
|
||||
JOIN_GAME = "JOIN_GAME",
|
||||
REQUEST_SERVER_CONNECTION = "REQUEST_SERVER_CONNECTION",
|
||||
}
|
||||
|
||||
// Define the interface for an array of cards
|
||||
export interface CardArray {
|
||||
cards: Card[];
|
||||
@@ -92,8 +99,13 @@ export interface GameState {
|
||||
|
||||
|
||||
export interface GameStateJson {
|
||||
gamestate: GameState
|
||||
gamestate: GameState,
|
||||
}
|
||||
|
||||
export interface EmptyMessage {
|
||||
message_type: string;
|
||||
content: GameStateJson | CardArray | CardObject;
|
||||
}
|
||||
|
||||
// Define a union type for all possible message types
|
||||
export type BackendMessage = CardObject | CardArray | GameStateJson;
|
||||
export type BackendMessage = EmptyMessage
|
||||
@@ -21,7 +21,7 @@ watch(() => props.card, (newCard) => {
|
||||
<template>
|
||||
<div
|
||||
:class="{'!scale-105 !z-10 !top-1/2 !left-1/2' : focus}" class="card transition overflow-hidden"
|
||||
@click="focus=!focus">
|
||||
>
|
||||
<img class="h-full rounded-[1rem] mx-auto" :src="imgSrc" alt="card">
|
||||
</div>
|
||||
</template>
|
||||
|
||||
@@ -1,5 +1,24 @@
|
||||
import {createApp} from 'vue'
|
||||
import './style.css'
|
||||
import App from './App.vue'
|
||||
import {createRouter, createWebHistory} from "vue-router";
|
||||
import {setupService} from "./services/DependencyInjection.ts";
|
||||
|
||||
createApp(App).mount('#app')
|
||||
const routes = [
|
||||
{path: '/', component: () => import('./pages/MainMenu.vue'),},
|
||||
{path: '/online', component: () => import('./pages/OnlineGameList.vue'),},
|
||||
{path: '/localgame', component: () => import('./pages/LocalGame.vue'),},
|
||||
{path: '/dedicatedgame', component: () => import('./pages/DedicatedGame.vue'),},
|
||||
]
|
||||
|
||||
const router = createRouter({
|
||||
history: createWebHistory(),
|
||||
routes,
|
||||
})
|
||||
|
||||
const websocketIp = import.meta.env.VITE_APP_WEBSOCKET_IP;
|
||||
setupService("ws://" + websocketIp + ":8080/schafkopf-events/");
|
||||
|
||||
const app = createApp(App)
|
||||
app.use(router)
|
||||
app.mount('#app')
|
||||
|
||||
181
Frontend/src/pages/DedicatedGame.vue
Normal file
@@ -0,0 +1,181 @@
|
||||
<script lang="ts" setup>
|
||||
import {onMounted, ref} from 'vue';
|
||||
|
||||
import {scg} from 'ioc-service-container';
|
||||
import CardComp from '../components/CardComponent.vue';
|
||||
import {BackendMessage, Card, GamePhase, GameState, MessageType} from "../BackendMessage";
|
||||
|
||||
const backendConnection = scg("BackendConnection");
|
||||
|
||||
|
||||
const messageFromServer = ref<string[]>([]);
|
||||
|
||||
const gameStateText = ref<string>("Schafkopf");
|
||||
const gameInfoText = ref<string>("");
|
||||
|
||||
const socket = ref<WebSocket | null>();
|
||||
const tableCards = ref<Card[]>([]);
|
||||
const botCards = ref<Card[]>();
|
||||
const trickCard = ref<Card>();
|
||||
|
||||
const showGameSelect = ref(true);
|
||||
|
||||
function startDedicated(): void {
|
||||
backendConnection.sendMessage(MessageType.START_DEDICATED_GAME,);
|
||||
}
|
||||
|
||||
function joinGame(): void {
|
||||
backendConnection.sendMessage(MessageType.JOIN_GAME,);
|
||||
}
|
||||
|
||||
function sendCard(cardInput: Card): void {
|
||||
const index = botCards.value.findIndex(card => card === cardInput);
|
||||
|
||||
// If card exists in the array, remove it
|
||||
if (index !== -1) {
|
||||
botCards.value.splice(index, 1);
|
||||
}
|
||||
backendConnection.sendMessage(MessageType.PLAYER_CARD, {card: cardInput});
|
||||
}
|
||||
|
||||
function showGameState(gamestate: GameState) {
|
||||
|
||||
|
||||
switch (gamestate.gamePhase) {
|
||||
case GamePhase.GAME_START:
|
||||
gameStateText.value = "Spiel startet";
|
||||
showGameSelect.value = false;
|
||||
// botCards.value = 0;
|
||||
break;
|
||||
case GamePhase.TRICK_START:
|
||||
gameStateText.value = "Runde startet";
|
||||
tableCards.value = [];
|
||||
trickCard.value = undefined
|
||||
gameInfoText.value = "";
|
||||
break;
|
||||
case GamePhase.WAIT_FOR_CARD:
|
||||
gameStateText.value = "Spieler " + gamestate.currentPlayer + " muss eine Karte legen.";
|
||||
break;
|
||||
case GamePhase.PLAYER_CARD:
|
||||
gameStateText.value = "Spieler " + gamestate.currentPlayer + " hat eine Karte gespielt.";
|
||||
if (gamestate.currentPlayer === 0) {
|
||||
// botCards.value.pop();
|
||||
}
|
||||
if (gamestate.trumpf) {
|
||||
gameInfoText.value = "TRUMPF";
|
||||
} else {
|
||||
gameInfoText.value = gamestate.color?.toString() ?? "ERROR";
|
||||
}
|
||||
tableCards.value.push(gamestate.card!);
|
||||
|
||||
|
||||
break;
|
||||
case GamePhase.PLAYER_TRICK:
|
||||
gameStateText.value = "Spieler " + gamestate.currentPlayer + " sticht.";
|
||||
trickCard.value = gamestate.card
|
||||
break;
|
||||
case GamePhase.GAME_STOP:
|
||||
showGameSelect.value = true;
|
||||
break;
|
||||
default:
|
||||
gameStateText.value = "Fehler";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
socket.value = backendConnection.getWebSocket();
|
||||
|
||||
const messageListener = (message: string) => {
|
||||
const message1: BackendMessage = JSON.parse(message);
|
||||
console.log(message1)
|
||||
if (message1.message_type === "GAME_STATE") {
|
||||
console.log(message1.content)
|
||||
showGameState(message1.content)
|
||||
}
|
||||
if (message1.message_type === "ONLINE_PLAYER_HAND") {
|
||||
botCards.value = message1.content.cards;
|
||||
console.log(message1.content.cards)
|
||||
}
|
||||
};
|
||||
|
||||
backendConnection.addMessageListener(messageListener);
|
||||
});
|
||||
</script>
|
||||
<template>
|
||||
<div>
|
||||
<div v-for="message in messageFromServer" :key="message">{{ message }}</div>
|
||||
|
||||
<div v-if="showGameSelect">
|
||||
<div class="flex gap-2 place-content-center">
|
||||
<button class="v-button" @click="startDedicated">Starten</button>
|
||||
<button class="v-button" @click="joinGame">Join</button>
|
||||
</div>
|
||||
</div>
|
||||
<div v-else>
|
||||
<div class="flex gap-2 place-content-center">
|
||||
</div>
|
||||
<h1 class=" top-52 text-white font-bold text-6xl absolute text-center w-full">{{ gameInfoText }}</h1>
|
||||
<h1 class=" top-64 text-white font-bold text-6xl absolute text-center w-full">{{ gameStateText }}</h1>
|
||||
<div v-if="tableCards.length > 0">
|
||||
<!-- <div class="grid grid-cols-4 place-content-center">-->
|
||||
<!-- <CardComp v-for="card in tableCards" :card="card" class="md" />-->
|
||||
<!-- </div>-->
|
||||
<CardComp v-if="tableCards.length > 0" :card="tableCards[0]" class="absolute card1 md"/>
|
||||
<CardComp v-if="tableCards.length > 1" :card="tableCards[1]" class="absolute card2 md"/>
|
||||
<CardComp v-if="tableCards.length > 2" :card="tableCards[2]" class="absolute card3 md"/>
|
||||
<CardComp v-if="tableCards.length > 3" :card="tableCards[3]" class="absolute card4 md"/>
|
||||
</div>
|
||||
<div class="absolute left-0 top-1/2 transform -translate-y-1/2">
|
||||
<CardComp v-if="trickCard" :card="trickCard" class="xl"/>
|
||||
</div>
|
||||
|
||||
<div class="absolute bottom-0 w-full">
|
||||
<div class="flex flex-row gap-3 w-fit mx-auto justify-center">
|
||||
<CardComp v-for="card in botCards" :card="card" class="sm" @click="sendCard(card)"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<router-view/>
|
||||
</template>
|
||||
<style lang="scss">
|
||||
$card-height: 24rem;
|
||||
|
||||
.card0 {
|
||||
z-index: 1;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card1 {
|
||||
z-index: 1;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card2 {
|
||||
z-index: 2;
|
||||
top: calc(50% + ($card-height * 0.10));
|
||||
left: calc(50% - ($card-height * 0.3));
|
||||
transform: rotate(50deg) translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card3 {
|
||||
z-index: 3;
|
||||
top: calc(50% - ($card-height * 0.125));
|
||||
left: calc(50% + ($card-height * 0.35));
|
||||
transform: rotate(-30deg) translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card4 {
|
||||
z-index: 4;
|
||||
top: calc(50% - ($card-height * 0.4));
|
||||
left: calc(50% + ($card-height * 0.35));
|
||||
transform: rotate(-60deg) translate(-50%, -50%);
|
||||
}
|
||||
</style>
|
||||
222
Frontend/src/pages/LocalGame.vue
Normal file
@@ -0,0 +1,222 @@
|
||||
<script lang="ts" setup>
|
||||
import {onMounted, ref} from 'vue';
|
||||
|
||||
import {scg} from 'ioc-service-container';
|
||||
import CardComp from '../components/CardComponent.vue';
|
||||
import {BackendMessage, Card, GamePhase, GameState} from "../BackendMessage";
|
||||
|
||||
const backendConnection = scg("BackendConnection");
|
||||
|
||||
|
||||
const messageFromServer = ref<string[]>([]);
|
||||
|
||||
const gameStateText = ref<string>("Schafkopf");
|
||||
const gameInfoText = ref<string>("");
|
||||
|
||||
const socket = ref<WebSocket | null>();
|
||||
const tableCards = ref<Card[]>([]);
|
||||
const botCards = ref(0);
|
||||
const trickCard = ref<Card>();
|
||||
|
||||
const showGameSelect = ref(true);
|
||||
|
||||
|
||||
function startSimulation(): void {
|
||||
sendMessageToServer("startsimulation");
|
||||
|
||||
}
|
||||
|
||||
function startDedicated(): void {
|
||||
sendMessageToServer("startdedicated");
|
||||
|
||||
}
|
||||
|
||||
|
||||
function stopSimulation(): void {
|
||||
sendMessageToServer("stopsimulation");
|
||||
}
|
||||
|
||||
function showTrumpf(): void {
|
||||
tableCards.value = [];
|
||||
sendMessageToServer("showtrumpf");
|
||||
}
|
||||
|
||||
function showFarben(): void {
|
||||
tableCards.value = [];
|
||||
sendMessageToServer("showfarben");
|
||||
}
|
||||
|
||||
function setGame(game: string): void {
|
||||
sendMessageToServer(game);
|
||||
}
|
||||
|
||||
|
||||
function sendMessageToServer(message: string) {
|
||||
if (socket.value) {
|
||||
socket.value.send(message);
|
||||
console.log("Sent message to server:", message);
|
||||
}
|
||||
}
|
||||
|
||||
function showGameState(gamestate: GameState) {
|
||||
|
||||
|
||||
switch (gamestate.gamePhase) {
|
||||
case GamePhase.GAME_START:
|
||||
gameStateText.value = "Spiel startet";
|
||||
showGameSelect.value = false;
|
||||
botCards.value = 8;
|
||||
break;
|
||||
case GamePhase.TRICK_START:
|
||||
gameStateText.value = "Runde startet";
|
||||
tableCards.value = [];
|
||||
trickCard.value = undefined
|
||||
gameInfoText.value = "";
|
||||
break;
|
||||
case GamePhase.WAIT_FOR_CARD:
|
||||
gameStateText.value = "Spieler " + gamestate.currentPlayer + " muss eine Karte legen.";
|
||||
break;
|
||||
case GamePhase.PLAYER_CARD:
|
||||
gameStateText.value = "Spieler " + gamestate.currentPlayer + " hat eine Karte gespielt.";
|
||||
if (gamestate.currentPlayer === 0) {
|
||||
botCards.value--
|
||||
}
|
||||
if (gamestate.trumpf) {
|
||||
gameInfoText.value = "TRUMPF";
|
||||
} else {
|
||||
gameInfoText.value = gamestate.color?.toString() ?? "ERROR";
|
||||
}
|
||||
tableCards.value.push(gamestate.card!);
|
||||
|
||||
|
||||
break;
|
||||
case GamePhase.PLAYER_TRICK:
|
||||
gameStateText.value = "Spieler " + gamestate.currentPlayer + " sticht.";
|
||||
trickCard.value = gamestate.card
|
||||
break;
|
||||
case GamePhase.GAME_STOP:
|
||||
showGameSelect.value = true;
|
||||
break;
|
||||
default:
|
||||
gameStateText.value = "Fehler";
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
onMounted(() => {
|
||||
socket.value = backendConnection.getWebSocket();
|
||||
|
||||
const messageListener = (message: string) => {
|
||||
const message1: BackendMessage = JSON.parse(message);
|
||||
console.log(message1)
|
||||
if ('gamestate' in message1) {
|
||||
console.log(message1.gamestate)
|
||||
showGameState(message1.gamestate)
|
||||
}
|
||||
};
|
||||
|
||||
backendConnection.addMessageListener(messageListener);
|
||||
});
|
||||
</script>
|
||||
<template>
|
||||
<div>
|
||||
<div v-for="message in messageFromServer" :key="message">{{ message }}</div>
|
||||
|
||||
<div v-if="showGameSelect">
|
||||
<!-- <div class="flex gap-2 place-content-center">-->
|
||||
<!-- <button @click="setGame('setgame:sauspiel')">Sauspiel</button>-->
|
||||
|
||||
<!-- <button @click="setGame('setgame:herzsolo')">herzsolo</button>-->
|
||||
<!-- <button @click="setGame('setgame:eichelsolo')">eichelsolo</button>-->
|
||||
<!-- <button @click="setGame('setgame:blattsolo')">blattsolo</button>-->
|
||||
<!-- <button @click="setGame('setgame:schellsolo')">schellsolo</button>-->
|
||||
|
||||
<!-- <button @click="setGame('setgame:eichelwenz')">eichelwenz</button>-->
|
||||
<!-- <button @click="setGame('setgame:blattwenz')">blattwenz</button>-->
|
||||
<!-- <button @click="setGame('setgame:herzwenz')">herzwenz</button>-->
|
||||
<!-- <button @click="setGame('setgame:schellwenz')">schellwenz</button>-->
|
||||
|
||||
<!-- <button @click="setGame('setgame:eichelgeier')">eichelgeier</button>-->
|
||||
<!-- <button @click="setGame('setgame:blattgeier')">blattgeier</button>-->
|
||||
<!-- <button @click="setGame('setgame:herzgeier')">herzgeier</button>-->
|
||||
<!-- <button @click="setGame('setgame:schellgeier')">schellgeier</button>-->
|
||||
|
||||
<!-- <button @click="setGame('setgame:geier')">Geier</button>-->
|
||||
<!-- <button @click="setGame('setgame:wenz')">Wenz</button>-->
|
||||
<!-- </div>-->
|
||||
<!-- <div class="flex gap-2 place-content-center">-->
|
||||
<!-- <button @click="showFarben">Zeige alle Farben</button>-->
|
||||
<!-- <button @click="showTrumpf">Zeige alle Trumpfkarten</button>-->
|
||||
<!-- </div>-->
|
||||
<div class="flex gap-2 place-content-center">
|
||||
<button class="v-button" @click="startSimulation">Starten</button>
|
||||
<button class="v-button" @click="stopSimulation">Stoppen</button>
|
||||
</div>
|
||||
</div>
|
||||
<div v-else>
|
||||
<div class="flex gap-2 place-content-center">
|
||||
<button class="v-button" @click="stopSimulation">Stoppen</button>
|
||||
</div>
|
||||
<h1 class=" top-52 text-white font-bold text-6xl absolute text-center w-full">{{ gameInfoText }}</h1>
|
||||
<h1 class=" top-64 text-white font-bold text-6xl absolute text-center w-full">{{ gameStateText }}</h1>
|
||||
<div v-if="tableCards.length > 0">
|
||||
<!-- <div class="grid grid-cols-4 place-content-center">-->
|
||||
<!-- <CardComp v-for="card in tableCards" :card="card" class="md" />-->
|
||||
<!-- </div>-->
|
||||
<CardComp v-if="tableCards.length > 0" :card="tableCards[0]" class="absolute card1 md"/>
|
||||
<CardComp v-if="tableCards.length > 1" :card="tableCards[1]" class="absolute card2 md"/>
|
||||
<CardComp v-if="tableCards.length > 2" :card="tableCards[2]" class="absolute card3 md"/>
|
||||
<CardComp v-if="tableCards.length > 3" :card="tableCards[3]" class="absolute card4 md"/>
|
||||
</div>
|
||||
<div class="absolute left-0 top-1/2 transform -translate-y-1/2">
|
||||
<CardComp v-if="trickCard" :card="trickCard" class="xl"/>
|
||||
</div>
|
||||
|
||||
<div class="absolute bottom-0 w-full">
|
||||
<div class="flex flex-row gap-3 w-fit mx-auto justify-center">
|
||||
<CardComp v-for="i in botCards" :key="i" :card="Card.BACK" class="sm"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<router-view/>
|
||||
</template>
|
||||
<style lang="scss">
|
||||
$card-height: 24rem;
|
||||
|
||||
.card0 {
|
||||
z-index: 1;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card1 {
|
||||
z-index: 1;
|
||||
top: 50%;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card2 {
|
||||
z-index: 2;
|
||||
top: calc(50% + ($card-height * 0.10));
|
||||
left: calc(50% - ($card-height * 0.3));
|
||||
transform: rotate(50deg) translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card3 {
|
||||
z-index: 3;
|
||||
top: calc(50% - ($card-height * 0.125));
|
||||
left: calc(50% + ($card-height * 0.35));
|
||||
transform: rotate(-30deg) translate(-50%, -50%);
|
||||
}
|
||||
|
||||
.card4 {
|
||||
z-index: 4;
|
||||
top: calc(50% - ($card-height * 0.4));
|
||||
left: calc(50% + ($card-height * 0.35));
|
||||
transform: rotate(-60deg) translate(-50%, -50%);
|
||||
}
|
||||
</style>
|
||||
187
Frontend/src/pages/MainMenu.vue
Normal file
@@ -0,0 +1,187 @@
|
||||
<script setup lang="ts">
|
||||
import {onBeforeMount, ref} from "vue";
|
||||
import {useRouter} from "vue-router";
|
||||
import {scg} from "ioc-service-container";
|
||||
import {BackendMessage, MessageType} from "../BackendMessage.ts";
|
||||
|
||||
const backendConnection = scg("BackendConnection");
|
||||
|
||||
const serverAddress = ref("http://10.6.9.57:8085/")
|
||||
const isConnected = ref<boolean>(false);
|
||||
const isPingInProgress = ref<boolean>(false);
|
||||
const secondsRemaining = ref<number>(10);
|
||||
|
||||
const checkInterval: number = 10;
|
||||
const router = useRouter();
|
||||
|
||||
onBeforeMount(async () => {
|
||||
// Call checkConnection immediately and then every 10 seconds
|
||||
await checkConnectionWithCountdown();
|
||||
});
|
||||
|
||||
async function checkConnectionWithCountdown() {
|
||||
await checkConnection();
|
||||
setTimeout(checkConnectionWithCountdown, checkInterval * 1000);
|
||||
}
|
||||
|
||||
async function checkConnection(): Promise<void> {
|
||||
if (!isConnected.value) {
|
||||
isPingInProgress.value = true;
|
||||
}
|
||||
try {
|
||||
// Try to fetch a resource from the internet
|
||||
await fetch(serverAddress.value + "health", {mode: "no-cors"})
|
||||
// If successful, set isConnected to true
|
||||
isConnected.value = true;
|
||||
} catch (error) {
|
||||
// If an error occurs (e.g., network error), set isConnected to false
|
||||
isConnected.value = false;
|
||||
}
|
||||
isPingInProgress.value = false;
|
||||
|
||||
let countDown = checkInterval;
|
||||
secondsRemaining.value = countDown;
|
||||
|
||||
let countdownInterval = setTimeout(updateCountdown, 1000);
|
||||
|
||||
function updateCountdown() {
|
||||
secondsRemaining.value = --countDown;
|
||||
if (countDown <= 0) clearInterval(countdownInterval);
|
||||
else countdownInterval = setTimeout(updateCountdown, 1000);
|
||||
}
|
||||
}
|
||||
|
||||
async function openOnlineGameList() {
|
||||
backendConnection.sendMessage(MessageType.REQUEST_SERVER_CONNECTION, {serverAddress: serverAddress.value});
|
||||
|
||||
// Create a Promise<void> that resolves when the success message is received
|
||||
const successMessageReceived = new Promise<void>((resolve) => {
|
||||
const messageListener = (message: string) => {
|
||||
const message1: BackendMessage = JSON.parse(message);
|
||||
console.log(message)
|
||||
if (message1.message_type === "SERVER_CONNECTION_SUCCESSFUL") {
|
||||
// Resolve the Promise when the success message is received
|
||||
resolve();
|
||||
}
|
||||
};
|
||||
backendConnection.addMessageListener(messageListener);
|
||||
});
|
||||
|
||||
|
||||
// Wait for the success message to be received
|
||||
await successMessageReceived;
|
||||
|
||||
// Once the success message is received, route to '/online'
|
||||
await router.push("/online");
|
||||
}
|
||||
</script>
|
||||
|
||||
|
||||
<template>
|
||||
<div class="flex flex-col place-content-center h-screen gap-8 items-center">
|
||||
<div class="grid grid-cols-1 md:grid-cols-3 items-stretch px-2 gap-8">
|
||||
<div class="flex flex-col gap-6 bg-base-200 rounded-box p-8">
|
||||
<div class="flex flex-col gap-4 text-center">
|
||||
<h1 class="text-5xl font-bold">Lokales Spiel</h1>
|
||||
|
||||
<span class="text-sm">mit NFC Reader</span>
|
||||
</div>
|
||||
|
||||
<!-- Features -->
|
||||
<div class="flex flex-col">
|
||||
<div class="flex gap-2 items-center">
|
||||
<i class="bi bi-person text-accent"></i>
|
||||
für 3-4 reale Spieler
|
||||
</div>
|
||||
|
||||
<div class="flex gap-2 items-center">
|
||||
<i class="bi bi-robot text-accent"></i>
|
||||
ggf. 1 virtueller Mitspieler
|
||||
</div>
|
||||
|
||||
<div class="flex gap-2 mt-6 items-center">
|
||||
<i class="bi bi-exclamation-circle text-accent"></i>
|
||||
NFC Reader erforderlich
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<a class="btn btn-primary">Spielen</a>
|
||||
</div>
|
||||
|
||||
<div class="flex flex-col gap-6 bg-base-200 rounded-box p-8">
|
||||
<div class="flex flex-col gap-4 text-center">
|
||||
<h1 class="text-5xl font-bold">Online</h1>
|
||||
|
||||
<span class="text-sm">spiele gegen Spieler aus der ganzen Welt</span>
|
||||
</div>
|
||||
|
||||
<!-- Features -->
|
||||
<div class="flex flex-col">
|
||||
<div class="flex gap-2 items-center">
|
||||
<i class="bi bi-person text-accent"></i>
|
||||
1 Spieler
|
||||
</div>
|
||||
|
||||
<div class="flex gap-2 items-center">
|
||||
<i class="bi bi-pc-display text-accent"></i>
|
||||
2-3 online Mitspieler
|
||||
</div>
|
||||
|
||||
<div class="flex gap-2 items-center">
|
||||
<i class="bi bi-robot text-accent"></i>
|
||||
ggf. 1-2 virtuelle Mitspieler
|
||||
</div>
|
||||
|
||||
<div v-if="isPingInProgress" class="flex gap-2 mt-6 items-center">
|
||||
<i class="bi bi bi-arrow-repeat text-info animate-spin"></i>
|
||||
Serververbindung wird hergestellt ...
|
||||
</div>
|
||||
|
||||
<div v-else-if="!isConnected" class="flex gap-2 mt-6 items-center">
|
||||
<i class="bi bi-x-lg text-error"></i>
|
||||
Serververbindung fehlgeschlagen ({{ secondsRemaining }} Sekunden)
|
||||
</div>
|
||||
|
||||
<div v-else class="flex gap-2 mt-6 items-center">
|
||||
<i class="bi bi-check2 text-success"></i>
|
||||
Verbindung zum Server hergestellt
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<button :disabled="!isConnected" class="btn btn-primary" @click="openOnlineGameList()">Spielen</button>
|
||||
<div class="divider"></div>
|
||||
<input
|
||||
v-model="serverAddress"
|
||||
type="text" placeholder="Serveradresse" class="input input-bordered w-full max-w-xs"/>
|
||||
</div>
|
||||
|
||||
<div class="flex flex-col gap-6 bg-base-200 rounded-box p-8">
|
||||
<div class="flex flex-col gap-4 text-center">
|
||||
<h1 class="text-5xl font-bold">Übung</h1>
|
||||
|
||||
<span class="text-sm">spiele zum Üben gegen NPCs</span>
|
||||
</div>
|
||||
|
||||
<!-- Features -->
|
||||
<div class="flex flex-col">
|
||||
<div class="flex gap-2 items-center">
|
||||
<i class="bi bi-person text-accent"></i>
|
||||
1 Spieler
|
||||
</div>
|
||||
|
||||
<div class="flex gap-2 items-center">
|
||||
<i class="bi bi-robot text-accent"></i>
|
||||
3 virtuelle Mitspieler
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<a class="btn btn-primary">Spielen</a>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
|
||||
</style>
|
||||
14
Frontend/src/pages/OnlineGameList.vue
Normal file
@@ -0,0 +1,14 @@
|
||||
<script setup lang="ts">
|
||||
|
||||
</script>
|
||||
|
||||
<template>
|
||||
|
||||
<router-link to="/dedicatedgame">
|
||||
<button class="btn btn-primary">Zum Spiel</button>
|
||||
</router-link>
|
||||
</template>
|
||||
|
||||
<style scoped lang="scss">
|
||||
|
||||
</style>
|
||||
76
Frontend/src/services/BackendConnection.ts
Normal file
@@ -0,0 +1,76 @@
|
||||
import {MessageType} from "../BackendMessage.ts";
|
||||
|
||||
interface JsonMessage {
|
||||
origin: string;
|
||||
message: any; // Adjust 'any' type as per your expected message structure
|
||||
}
|
||||
|
||||
export class BackendConnection {
|
||||
|
||||
|
||||
private readonly webSocket: WebSocket;
|
||||
private messageListeners: ((message: string) => void)[] = [];
|
||||
private backendUri: string;
|
||||
|
||||
|
||||
constructor(backendUri: string) {
|
||||
this.backendUri = backendUri;
|
||||
|
||||
this.webSocket = new WebSocket(backendUri);
|
||||
|
||||
// Registering event listener for message reception
|
||||
this.webSocket.addEventListener('message', this.handleMessage.bind(this));
|
||||
// Handle connection closed
|
||||
this.webSocket.addEventListener("close", (event) => {
|
||||
console.log("WebSocket connection closed:", event);
|
||||
});
|
||||
|
||||
// Handle errors
|
||||
this.webSocket.addEventListener("error", (event) => {
|
||||
console.error("WebSocket error:", event);
|
||||
});
|
||||
}
|
||||
|
||||
public sendMessage(messageType: MessageType, message?: any): void {
|
||||
let jsonMessage;
|
||||
if (message === undefined) {
|
||||
jsonMessage = {
|
||||
origin: "FRONTEND",
|
||||
message: {
|
||||
message_type: messageType,
|
||||
}
|
||||
};
|
||||
} else {
|
||||
jsonMessage = {
|
||||
origin: "FRONTEND",
|
||||
message: {
|
||||
message_type: messageType,
|
||||
content: message
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
console.log("Sending message:", jsonMessage);
|
||||
this.webSocket.send(JSON.stringify(jsonMessage));
|
||||
}
|
||||
|
||||
public getWebSocket(): WebSocket {
|
||||
return this.webSocket;
|
||||
}
|
||||
|
||||
public addMessageListener(listener: (message: string) => void): void {
|
||||
this.messageListeners.push(listener);
|
||||
}
|
||||
|
||||
public removeMessageListener(listener: (message: string) => void): void {
|
||||
this.messageListeners = this.messageListeners.filter(l => l !== listener);
|
||||
}
|
||||
|
||||
private handleMessage(event: MessageEvent): void {
|
||||
const message = event.data as string;
|
||||
// Notify all registered message listeners
|
||||
this.messageListeners.forEach(listener => {
|
||||
listener(message);
|
||||
});
|
||||
}
|
||||
}
|
||||
15
Frontend/src/services/DependencyInjection.ts
Normal file
@@ -0,0 +1,15 @@
|
||||
import {ServiceContainer} from "ioc-service-container";
|
||||
import {BackendConnection} from "./BackendConnection.ts";
|
||||
|
||||
type IoCTypes = {
|
||||
BackendConnection: BackendConnection,
|
||||
};
|
||||
|
||||
declare module 'ioc-service-container' {
|
||||
export function scg<T extends keyof IoCTypes, U extends IoCTypes[T]>(id: T): U;
|
||||
}
|
||||
|
||||
export function setupService(backendUri: string) {
|
||||
const backendConnection = new BackendConnection(backendUri);
|
||||
ServiceContainer.set('BackendConnection', () => backendConnection);
|
||||
}
|
||||
@@ -7,5 +7,5 @@ export default {
|
||||
theme: {
|
||||
extend: {},
|
||||
},
|
||||
plugins: [],
|
||||
plugins: [require("daisyui")],
|
||||
}
|
||||