mirror of
https://github.com/Vale54321/schafkopf-bot.git
synced 2025-12-15 19:29:33 +01:00
refactored a lot and added possibility to play games on DedicatedServer (#43)
This commit is contained in:
committed by
GitHub
parent
6259d0bef3
commit
cab2d36f48
@@ -1,6 +1,5 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import com.google.gson.JsonObject;
|
||||
import com.sun.net.httpserver.HttpExchange;
|
||||
import com.sun.net.httpserver.HttpHandler;
|
||||
import com.sun.net.httpserver.HttpServer;
|
||||
@@ -25,9 +24,12 @@ import org.eclipse.jetty.servlet.ServletContextHandler;
|
||||
import org.eclipse.jetty.servlets.CrossOriginFilter;
|
||||
import org.eclipse.jetty.websocket.server.config.JettyWebSocketServletContainerInitializer;
|
||||
import org.schafkopf.cardreader.UsbCardReader;
|
||||
import org.schafkopf.player.BotPlayer;
|
||||
import org.schafkopf.player.LocalPlayer;
|
||||
import org.schafkopf.player.Player;
|
||||
|
||||
/** Main Class that represents the Backend Server. */
|
||||
public class BackendServer {
|
||||
public class BackendServer implements MessageSender {
|
||||
private final Server server;
|
||||
private final ServerConnector connector;
|
||||
private CountDownLatch nfcLatch = new CountDownLatch(1);
|
||||
@@ -39,6 +41,8 @@ public class BackendServer {
|
||||
|
||||
private final List<FrontendEndpoint> frontendEndpoints = new ArrayList<>();
|
||||
|
||||
private DedicatedServerConnection dedicatedServerConnection;
|
||||
|
||||
/** Creates an Instance of the Backend Server. */
|
||||
public BackendServer() throws URISyntaxException, IOException {
|
||||
server = new Server();
|
||||
@@ -48,7 +52,9 @@ public class BackendServer {
|
||||
connector.setPort(address.getPort());
|
||||
server.addConnector(connector);
|
||||
|
||||
schafkopfGame = new Schafkopf(this);
|
||||
schafkopfGame = new Schafkopf(new Player[]{new BotPlayer(), new LocalPlayer(this),
|
||||
new LocalPlayer(this),
|
||||
new LocalPlayer(this)}, this);
|
||||
|
||||
new UsbCardReader(this);
|
||||
|
||||
@@ -86,6 +92,13 @@ public class BackendServer {
|
||||
startHttpServer();
|
||||
URI uri = new URI("http://localhost:8081"); // Replace with your target URL
|
||||
Desktop.getDesktop().browse(uri);
|
||||
|
||||
startDedicatedServerConnectionThread();
|
||||
}
|
||||
|
||||
private void startDedicatedServerConnectionThread() {
|
||||
dedicatedServerConnection = new DedicatedServerConnection(this);
|
||||
dedicatedServerConnection.connect();
|
||||
}
|
||||
|
||||
private void startHttpServer() {
|
||||
@@ -147,7 +160,6 @@ public class BackendServer {
|
||||
/** The main entrypoint of the Application. */
|
||||
public static void main(String[] args) throws Exception {
|
||||
BackendServer server = new BackendServer();
|
||||
server.setPort(8080);
|
||||
server.start();
|
||||
server.join();
|
||||
}
|
||||
@@ -166,10 +178,6 @@ public class BackendServer {
|
||||
context.addFilter(cors, "*", types);
|
||||
}
|
||||
|
||||
private void setPort(int port) {
|
||||
connector.setPort(port);
|
||||
}
|
||||
|
||||
private void start() throws Exception {
|
||||
server.start();
|
||||
}
|
||||
@@ -191,23 +199,12 @@ public class BackendServer {
|
||||
*
|
||||
* @param message Message to send (String).
|
||||
*/
|
||||
public void sendMessageToAllFrontendEndpoints(String message) {
|
||||
private void sendMessageToAllFrontendEndpoints(String message) {
|
||||
for (FrontendEndpoint endpoint : frontendEndpoints) {
|
||||
endpoint.sendMessage(message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends Message to all Frontend Instances.
|
||||
*
|
||||
* @param message Message to send (JsonObject).
|
||||
*/
|
||||
public void sendMessageToAllFrontendEndpoints(JsonObject message) {
|
||||
for (FrontendEndpoint endpoint : frontendEndpoints) {
|
||||
endpoint.sendMessage(message.toString());
|
||||
}
|
||||
}
|
||||
|
||||
/** method to call to wait for NFC input. */
|
||||
public String waitForCardScan() throws InterruptedException {
|
||||
this.readingMode = true;
|
||||
@@ -234,4 +231,13 @@ public class BackendServer {
|
||||
this.uidString = uidString;
|
||||
nfcLatch.countDown();
|
||||
}
|
||||
|
||||
public void startDedicatedServerGame() {
|
||||
dedicatedServerConnection.start();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendMessage(String message) {
|
||||
sendMessageToAllFrontendEndpoints(message);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,101 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import java.net.URI;
|
||||
import java.util.concurrent.CountDownLatch;
|
||||
import org.eclipse.jetty.websocket.api.Session;
|
||||
import org.eclipse.jetty.websocket.api.annotations.OnWebSocketClose;
|
||||
import org.eclipse.jetty.websocket.api.annotations.OnWebSocketConnect;
|
||||
import org.eclipse.jetty.websocket.api.annotations.OnWebSocketError;
|
||||
import org.eclipse.jetty.websocket.api.annotations.OnWebSocketMessage;
|
||||
import org.eclipse.jetty.websocket.api.annotations.WebSocket;
|
||||
import org.eclipse.jetty.websocket.client.ClientUpgradeRequest;
|
||||
import org.eclipse.jetty.websocket.client.WebSocketClient;
|
||||
|
||||
/** Main Class that represents the Backend Server. */
|
||||
@WebSocket
|
||||
public class DedicatedServerConnection {
|
||||
|
||||
private final MessageSender messageSender;
|
||||
private final CountDownLatch closeLatch;
|
||||
private static Session session;
|
||||
|
||||
public DedicatedServerConnection(MessageSender messageSender) {
|
||||
this.messageSender = messageSender;
|
||||
this.closeLatch = new CountDownLatch(1);
|
||||
}
|
||||
|
||||
@OnWebSocketConnect
|
||||
public void onConnect(Session session) {
|
||||
this.session = session;
|
||||
System.out.println("Connected to server.");
|
||||
}
|
||||
|
||||
@OnWebSocketMessage
|
||||
public void onMessage(String message) {
|
||||
messageSender.sendMessage(message);
|
||||
System.out.println("Received message from server: " + message);
|
||||
}
|
||||
|
||||
@OnWebSocketClose
|
||||
public void onClose(int statusCode, String reason) {
|
||||
System.out.println("Connection closed: " + reason);
|
||||
closeLatch.countDown();
|
||||
}
|
||||
|
||||
@OnWebSocketError
|
||||
public void onError(Throwable cause) {
|
||||
System.err.println("Error occurred: " + cause.getMessage());
|
||||
}
|
||||
|
||||
/** Main Class that represents the Backend Server. */
|
||||
public static void sendMessage(String message) {
|
||||
try {
|
||||
session.getRemote().sendString(message);
|
||||
System.out.println("Sent message to server: " + message);
|
||||
} catch (Exception e) {
|
||||
System.err.println("Error sending message: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
public void awaitClose() throws InterruptedException {
|
||||
closeLatch.await();
|
||||
}
|
||||
|
||||
/** Main Class that represents the Backend Server. */
|
||||
public void connect() {
|
||||
Thread connectionThread = new Thread(() -> {
|
||||
try {
|
||||
String serverUri = "ws://localhost:8085/";
|
||||
WebSocketClient client = new WebSocketClient();
|
||||
try {
|
||||
client.start();
|
||||
//DedicatedServerConnection socketClient = new DedicatedServerConnection();
|
||||
HeartbeatSender heartbeatSender = new HeartbeatSender(this);
|
||||
heartbeatSender.start(); // Start sending heartbeat messages
|
||||
URI uri = new URI(serverUri);
|
||||
ClientUpgradeRequest request = new ClientUpgradeRequest();
|
||||
client.connect(this, uri, request);
|
||||
|
||||
System.out.println("Connecting to : " + uri);
|
||||
this.awaitClose();
|
||||
} catch (Exception e) {
|
||||
System.err.println("Error connecting to server: " + e.getMessage());
|
||||
} finally {
|
||||
try {
|
||||
client.stop();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
System.err.println("Error starting dedicated server connection: " + e.getMessage());
|
||||
}
|
||||
});
|
||||
connectionThread.start();
|
||||
start();
|
||||
}
|
||||
|
||||
public static void start() {
|
||||
sendMessage("START_GAME");
|
||||
}
|
||||
}
|
||||
@@ -37,17 +37,10 @@ public class FrontendEndpoint extends WebSocketAdapter {
|
||||
backendServer.schafkopfGame.stopGame();
|
||||
}
|
||||
|
||||
if (message.contains("showtrumpf")) {
|
||||
backendServer.schafkopfGame.showTrumpf();
|
||||
if (message.contains("startdedicated")) {
|
||||
backendServer.startDedicatedServerGame();
|
||||
}
|
||||
|
||||
if (message.contains("showfarben")) {
|
||||
backendServer.schafkopfGame.showFarbe();
|
||||
}
|
||||
|
||||
if (message.contains("setgame")) {
|
||||
backendServer.schafkopfGame.setGame(message);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,80 +0,0 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.JsonObject;
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
|
||||
/** GameState. */
|
||||
public class GameState {
|
||||
|
||||
public GamePhase getGamePhase() {
|
||||
return this.gamePhase;
|
||||
}
|
||||
|
||||
/** GamePhase. */
|
||||
public enum GamePhase {
|
||||
CHOOSE_GAME("Spiel muss gewählt werden"),
|
||||
|
||||
GAME_START("Warten auf das Legen einer Karte"),
|
||||
|
||||
TRICK_START("Warten auf das Legen einer Karte"),
|
||||
WAIT_FOR_CARD("Warten auf das Legen einer Karte"),
|
||||
PLAYER_CARD("Warten auf das Legen einer Karte"),
|
||||
PLAYER_TRICK("Spieler sticht"),
|
||||
GAME_STOP("Spieler sticht");
|
||||
// Add more phases as needed
|
||||
|
||||
private final String description;
|
||||
|
||||
GamePhase(String description) {
|
||||
this.description = description;
|
||||
}
|
||||
|
||||
public String getDescription() {
|
||||
return description;
|
||||
}
|
||||
}
|
||||
|
||||
private GamePhase gamePhase;
|
||||
private Integer currentPlayer; // Using Integer to allow for null
|
||||
private Karte card;
|
||||
private KartenFarbe color;
|
||||
private boolean trumpf;
|
||||
|
||||
// Constructors, getters, and setters
|
||||
|
||||
public GameState(GamePhase phase) {
|
||||
this.gamePhase = phase;
|
||||
}
|
||||
|
||||
public GameState(GamePhase phase, Integer player) {
|
||||
this.gamePhase = phase;
|
||||
this.currentPlayer = player;
|
||||
}
|
||||
|
||||
/** GameState. */
|
||||
public GameState(GamePhase phase, Integer player, Karte card, KartenFarbe color, boolean trumpf) {
|
||||
this.gamePhase = phase;
|
||||
this.currentPlayer = player;
|
||||
this.card = card;
|
||||
this.color = color;
|
||||
this.trumpf = trumpf;
|
||||
}
|
||||
|
||||
/** GameState. */
|
||||
public GameState(GamePhase phase, Integer player, Karte card) {
|
||||
this.gamePhase = phase;
|
||||
this.currentPlayer = player;
|
||||
this.card = card;
|
||||
}
|
||||
|
||||
/** GameState. */
|
||||
public JsonObject getJson() {
|
||||
Gson gson = new Gson();
|
||||
JsonObject jsonObject = new JsonObject();
|
||||
jsonObject.add("gamestate", gson.toJsonTree(this));
|
||||
|
||||
return jsonObject;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
|
||||
/** Creates an Instance of the Backend Server. */
|
||||
public class HeartbeatSender {
|
||||
private static final int HEARTBEAT_INTERVAL = 15000; // 1 minute
|
||||
|
||||
private final DedicatedServerConnection client;
|
||||
|
||||
public HeartbeatSender(DedicatedServerConnection client) {
|
||||
this.client = client;
|
||||
}
|
||||
|
||||
/** Creates an Instance of the Backend Server. */
|
||||
public void start() {
|
||||
Timer timer = new Timer();
|
||||
timer.scheduleAtFixedRate(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
client.sendMessage("HEARTBEAT SYN"); // Send a heartbeat message
|
||||
}
|
||||
}, HEARTBEAT_INTERVAL, HEARTBEAT_INTERVAL);
|
||||
}
|
||||
}
|
||||
@@ -1,193 +0,0 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import org.schafkopf.GameState.GamePhase;
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
import org.schafkopf.player.BotPlayer;
|
||||
import org.schafkopf.player.LocalPlayer;
|
||||
import org.schafkopf.player.Player;
|
||||
import org.schafkopf.spielcontroller.FarbGeierController;
|
||||
import org.schafkopf.spielcontroller.FarbSoloController;
|
||||
import org.schafkopf.spielcontroller.FarbWenzController;
|
||||
import org.schafkopf.spielcontroller.GeierController;
|
||||
import org.schafkopf.spielcontroller.SauSpielController;
|
||||
import org.schafkopf.spielcontroller.SpielController;
|
||||
import org.schafkopf.spielcontroller.WenzController;
|
||||
|
||||
/** The main class representing the Schafkopf game. */
|
||||
public class Schafkopf {
|
||||
private final BackendServer server;
|
||||
|
||||
/** The game controller. This is the class that implements the game logic. */
|
||||
private SpielController spiel = new SauSpielController(0, KartenFarbe.EICHEL);
|
||||
|
||||
private final Player[] player = {
|
||||
new BotPlayer(), new LocalPlayer(this), new LocalPlayer(this), new LocalPlayer(this)
|
||||
};
|
||||
|
||||
private GameState gameState = new GameState(GamePhase.GAME_STOP);
|
||||
private Thread spielThread;
|
||||
|
||||
/**
|
||||
* Constructor for the Schafkopf class.
|
||||
*
|
||||
* @param server The backend server associated with the game.
|
||||
*/
|
||||
Schafkopf(BackendServer server) {
|
||||
this.server = server;
|
||||
System.out.println("SchaffKopfGame erstellt");
|
||||
}
|
||||
|
||||
public Player[] getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
/** Sends all Trumpf Karten of the current GameType to the Frontend. */
|
||||
public void showTrumpf() {
|
||||
server.sendMessageToAllFrontendEndpoints(spiel.getTrumpfKarten().getJson());
|
||||
}
|
||||
|
||||
/** Sends all Farb Karten of the current GameType to the Frontend. */
|
||||
public void showFarbe() {
|
||||
server.sendMessageToAllFrontendEndpoints(spiel.getFarbKarten().getJson());
|
||||
}
|
||||
|
||||
/** Waits for a Card and returns a Karte Object. */
|
||||
public Karte wartetAufKarte() {
|
||||
String uid = null;
|
||||
System.out.println("Starte Warten auf Karte");
|
||||
try {
|
||||
uid = server.waitForCardScan();
|
||||
} catch (InterruptedException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
Karte karte = KartenUtil.getIdOfUid(uid);
|
||||
|
||||
if (karte == null) {
|
||||
System.out.println("Ungültige Karte");
|
||||
return wartetAufKarte();
|
||||
}
|
||||
System.out.println("Karte gescannt: " + karte.getName());
|
||||
System.out.println("Beende Warten auf Karte");
|
||||
return karte;
|
||||
}
|
||||
|
||||
/** Set GameState to "started" and start Game Thread. */
|
||||
public void startGame() {
|
||||
if (gameState.getGamePhase() != GamePhase.GAME_STOP) {
|
||||
System.out.println("Game already started!");
|
||||
server.sendMessageToAllFrontendEndpoints("Game already started!");
|
||||
} else {
|
||||
gameState = new GameState(GamePhase.GAME_START);
|
||||
setAndSendGameState(gameState);
|
||||
System.out.println("Start Game");
|
||||
|
||||
// KartenListe botHand = KartenUtil.zieheZufallsHand(8);
|
||||
KartenListe botHand = new KartenListe();
|
||||
botHand.addKarten(Karte.EICHEL_7);
|
||||
botHand.addKarten(Karte.SCHELL_7);
|
||||
botHand.addKarten(Karte.BLATT_7);
|
||||
|
||||
botHand.addKarten(Karte.EICHEL_X);
|
||||
botHand.addKarten(Karte.HERZ_X);
|
||||
botHand.addKarten(Karte.HERZ_7);
|
||||
|
||||
botHand.addKarten(Karte.EICHEL_U);
|
||||
botHand.addKarten(Karte.EICHEL_O);
|
||||
for (Player currentPlayer : player) {
|
||||
if (currentPlayer instanceof BotPlayer botPlayer) {
|
||||
// Perform actions specific to BotPlayer
|
||||
botPlayer.setCards(botHand); // Replace with the actual method you want to call
|
||||
}
|
||||
}
|
||||
|
||||
spielThread = new Thread(() -> new Spielablauf(this, spiel));
|
||||
|
||||
spielThread.start();
|
||||
}
|
||||
}
|
||||
|
||||
/** Set GameState to "stopped" and interrupt Game Thread. */
|
||||
public void stopGame() {
|
||||
if (gameState.getGamePhase() == GamePhase.GAME_STOP) {
|
||||
System.out.println("no active Game!");
|
||||
server.sendMessageToAllFrontendEndpoints("no active Game!");
|
||||
} else {
|
||||
gameState = new GameState(GamePhase.GAME_STOP);
|
||||
setAndSendGameState(gameState);
|
||||
}
|
||||
|
||||
spielThread.interrupt();
|
||||
}
|
||||
|
||||
/** Set GameType. */
|
||||
public void setGame(String message) {
|
||||
System.out.println("Set Game: " + message);
|
||||
server.sendMessageToAllFrontendEndpoints("Set Game: " + message);
|
||||
switch (message) {
|
||||
case "setgame:herzsolo":
|
||||
this.spiel = new FarbSoloController(0, KartenFarbe.HERZ);
|
||||
break;
|
||||
case "setgame:blattsolo":
|
||||
this.spiel = new FarbSoloController(0, KartenFarbe.BLATT);
|
||||
break;
|
||||
case "setgame:eichelsolo":
|
||||
this.spiel = new FarbSoloController(0, KartenFarbe.EICHEL);
|
||||
break;
|
||||
case "setgame:schellsolo":
|
||||
this.spiel = new FarbSoloController(0, KartenFarbe.SCHELL);
|
||||
break;
|
||||
|
||||
case "setgame:wenz":
|
||||
this.spiel = new WenzController(0);
|
||||
break;
|
||||
case "setgame:geier":
|
||||
this.spiel = new GeierController(0);
|
||||
break;
|
||||
|
||||
case "setgame:eichelwenz":
|
||||
this.spiel = new FarbWenzController(0, KartenFarbe.EICHEL);
|
||||
break;
|
||||
case "setgame:herzwenz":
|
||||
this.spiel = new FarbWenzController(0, KartenFarbe.HERZ);
|
||||
break;
|
||||
case "setgame:blattwenz":
|
||||
this.spiel = new FarbWenzController(0, KartenFarbe.BLATT);
|
||||
break;
|
||||
case "setgame:schellwenz":
|
||||
this.spiel = new FarbWenzController(0, KartenFarbe.SCHELL);
|
||||
break;
|
||||
|
||||
case "setgame:eichelgeier":
|
||||
this.spiel = new FarbGeierController(0, KartenFarbe.EICHEL);
|
||||
break;
|
||||
case "setgame:herzgeier":
|
||||
this.spiel = new FarbGeierController(0, KartenFarbe.HERZ);
|
||||
break;
|
||||
case "setgame:blattgeier":
|
||||
this.spiel = new FarbGeierController(0, KartenFarbe.BLATT);
|
||||
break;
|
||||
case "setgame:schellgeier":
|
||||
this.spiel = new FarbGeierController(0, KartenFarbe.SCHELL);
|
||||
break;
|
||||
|
||||
case "setgame:sauspiel":
|
||||
this.spiel = new SauSpielController(0, KartenFarbe.EICHEL);
|
||||
break;
|
||||
default:
|
||||
System.out.println("Ungültiges Spiel");
|
||||
}
|
||||
}
|
||||
|
||||
public void setAndSendGameState(GameState gameState) {
|
||||
this.gameState = gameState;
|
||||
this.server.sendMessageToAllFrontendEndpoints(this.gameState.getJson());
|
||||
}
|
||||
|
||||
public GameState getGameState() {
|
||||
return this.gameState;
|
||||
}
|
||||
}
|
||||
@@ -1,86 +0,0 @@
|
||||
package org.schafkopf;
|
||||
|
||||
import org.schafkopf.GameState.GamePhase;
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.player.Player;
|
||||
import org.schafkopf.spielcontroller.SpielController;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
|
||||
/** The main class that controlls the game flow. */
|
||||
public class Spielablauf {
|
||||
|
||||
private static final Logger logger = LoggerFactory.getLogger(Spielablauf.class);
|
||||
private final KartenListe gespielteKarten = new KartenListe();
|
||||
|
||||
private final KartenListe tischKarten = new KartenListe();
|
||||
|
||||
private final SpielController spiel;
|
||||
|
||||
private final Player[] players;
|
||||
|
||||
private final Schafkopf schafkopf;
|
||||
|
||||
Spielablauf(Schafkopf schafkopf, SpielController spiel) {
|
||||
this.schafkopf = schafkopf;
|
||||
this.spiel = spiel;
|
||||
this.players = schafkopf.getPlayer();
|
||||
|
||||
playRound();
|
||||
}
|
||||
|
||||
private void playRound() {
|
||||
int startingPlayer = 0;
|
||||
|
||||
logger.info("Starte Stiche");
|
||||
for (int i = 0; i < 8; i++) {
|
||||
logger.info("Stich: {}", i);
|
||||
startingPlayer = playTrick(startingPlayer);
|
||||
}
|
||||
schafkopf.stopGame();
|
||||
}
|
||||
|
||||
private int playTrick(int startingPlayer) {
|
||||
schafkopf.setAndSendGameState(new GameState(GamePhase.TRICK_START));
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int currentPlayer = (i + startingPlayer) % 4;
|
||||
|
||||
logger.info("Spieler ist dran: {}", currentPlayer);
|
||||
schafkopf.setAndSendGameState(new GameState(GamePhase.WAIT_FOR_CARD, currentPlayer));
|
||||
|
||||
Karte playedCard = players[currentPlayer].play(spiel, tischKarten, gespielteKarten);
|
||||
tischKarten.addKarten(playedCard);
|
||||
|
||||
schafkopf.setAndSendGameState(
|
||||
new GameState(
|
||||
GamePhase.PLAYER_CARD,
|
||||
currentPlayer,
|
||||
playedCard,
|
||||
tischKarten.getByIndex(0).getFarbe(),
|
||||
spiel.isTrumpf(tischKarten.getByIndex(0))));
|
||||
}
|
||||
int stichSpieler = SpielController.welcheKarteSticht(tischKarten);
|
||||
|
||||
logger.info("Stiche ende");
|
||||
|
||||
int winningPlayerIndex = (startingPlayer + stichSpieler) % 4;
|
||||
logger.warn("Karte sticht: {}", winningPlayerIndex);
|
||||
|
||||
schafkopf.setAndSendGameState(
|
||||
new GameState(
|
||||
GamePhase.PLAYER_TRICK, winningPlayerIndex, tischKarten.getByIndex(stichSpieler)));
|
||||
|
||||
try {
|
||||
Thread.sleep(3000);
|
||||
} catch (InterruptedException e) {
|
||||
logger.error("error sleep");
|
||||
}
|
||||
|
||||
gespielteKarten.addKarten(tischKarten);
|
||||
tischKarten.clear();
|
||||
|
||||
return winningPlayerIndex;
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
package org.schafkopf.cardreader;
|
||||
|
||||
import com.fazecast.jSerialComm.SerialPort;
|
||||
import com.sun.tools.jconsole.JConsoleContext;
|
||||
import io.github.cdimascio.dotenv.Dotenv;
|
||||
import java.io.UnsupportedEncodingException;
|
||||
import org.schafkopf.BackendServer;
|
||||
@@ -10,7 +11,7 @@ public class UsbCardReader extends CardReader {
|
||||
|
||||
private volatile boolean isRunning = true;
|
||||
Dotenv dotenv = Dotenv.configure().directory("./").load();
|
||||
private final String comPort = dotenv.get("COM_PORT");
|
||||
private String comPort = null;
|
||||
|
||||
/**
|
||||
* Creates an Instance of the KartenLeser.
|
||||
@@ -19,7 +20,6 @@ public class UsbCardReader extends CardReader {
|
||||
*/
|
||||
public UsbCardReader(BackendServer server) {
|
||||
super(server);
|
||||
|
||||
new Thread(this::run).start();
|
||||
}
|
||||
|
||||
@@ -27,29 +27,46 @@ public class UsbCardReader extends CardReader {
|
||||
isRunning = false;
|
||||
}
|
||||
|
||||
/** run the reader. */
|
||||
/** Run the reader. */
|
||||
public void run() {
|
||||
SerialPort[] ports = SerialPort.getCommPorts();
|
||||
SerialPort selectedPort = null;
|
||||
// SerialPort[] ports = SerialPort.getCommPorts();
|
||||
//
|
||||
// for (SerialPort port : ports) {
|
||||
// if (port.openPort()) {
|
||||
// System.out.println(port.getSystemPortName());
|
||||
// try {
|
||||
// Thread.sleep(5000);
|
||||
// } catch (InterruptedException e) {
|
||||
// throw new RuntimeException(e);
|
||||
// }
|
||||
// // Read any data available on the serial port
|
||||
// byte[] initialBuffer = new byte[port.bytesAvailable()];
|
||||
// int initialBytesRead = port.readBytes(initialBuffer, initialBuffer.length);
|
||||
// String initialData = null;
|
||||
// try {
|
||||
// initialData = new String(initialBuffer, 0, initialBytesRead, "UTF-8").trim();
|
||||
// } catch (UnsupportedEncodingException e) {
|
||||
// throw new RuntimeException(e);
|
||||
// }
|
||||
// System.out.print("Raw data: ");
|
||||
// for (byte b : initialBuffer) {
|
||||
// System.out.print(b + " ");
|
||||
// }
|
||||
// System.out.println(initialData);
|
||||
// if (initialData.contains("Adafruit PN532 NFC Marker")) {
|
||||
// comPort = port.getSystemPortName();
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
for (SerialPort port : ports) {
|
||||
if (port.getSystemPortName().equals(this.comPort)) {
|
||||
selectedPort = port;
|
||||
break;
|
||||
}
|
||||
}
|
||||
comPort = dotenv.get("COM_PORT");
|
||||
|
||||
if (selectedPort == null) {
|
||||
System.out.println(this.comPort + " not found");
|
||||
if (comPort == null) {
|
||||
System.out.println("Adafruit PN532 NFC device not found");
|
||||
return;
|
||||
}
|
||||
|
||||
if (ports.length == 0) {
|
||||
System.out.println("No serial ports found");
|
||||
return;
|
||||
}
|
||||
|
||||
SerialPort serialPort = selectedPort; // You may need to adjust this based on your setup
|
||||
SerialPort serialPort = SerialPort.getCommPort(comPort);
|
||||
serialPort.setBaudRate(115200);
|
||||
|
||||
if (serialPort.openPort()) {
|
||||
@@ -60,8 +77,9 @@ public class UsbCardReader extends CardReader {
|
||||
if (serialPort.bytesAvailable() > 0) {
|
||||
byte[] buffer = new byte[serialPort.bytesAvailable()];
|
||||
int bytesRead = serialPort.readBytes(buffer, buffer.length);
|
||||
|
||||
String data = new String(buffer, 0, bytesRead, "UTF-8").trim();
|
||||
|
||||
// Process the received data
|
||||
server.nfcGelesen(data);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
package org.schafkopf.player;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
import org.schafkopf.spielcontroller.SpielController;
|
||||
|
||||
/** Player that represents the Bot. */
|
||||
public class BotPlayer extends Player {
|
||||
|
||||
private KartenListe eigeneKarten;
|
||||
private KartenListe unbekannteKarten = KartenUtil.initializeSchafKopfCardDeck();
|
||||
|
||||
public BotPlayer() {
|
||||
// TODO document why this constructor is empty
|
||||
}
|
||||
|
||||
@Override
|
||||
public Karte play(SpielController spiel, KartenListe tischKarten, KartenListe gespielteKarten) {
|
||||
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
Karte card = spiel.welcheKarteSpielIch(true, gespielteKarten, eigeneKarten, tischKarten);
|
||||
|
||||
eigeneKarten.removeKarten(card);
|
||||
|
||||
System.out.println("Eigene Karte legen");
|
||||
return card;
|
||||
}
|
||||
|
||||
/** Set the Cards of the Player. */
|
||||
public void setCards(KartenListe cards) {
|
||||
System.out.println("Eigene Karte setzen");
|
||||
this.eigeneKarten = cards;
|
||||
this.unbekannteKarten = KartenUtil.initializeSchafKopfCardDeck();
|
||||
this.unbekannteKarten.removeKarten(eigeneKarten);
|
||||
System.out.println("Eigene Karte fertig");
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
package org.schafkopf.player;
|
||||
|
||||
import org.schafkopf.Schafkopf;
|
||||
import org.schafkopf.BackendServer;
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
import org.schafkopf.spielcontroller.SpielController;
|
||||
|
||||
/**
|
||||
@@ -10,14 +11,35 @@ import org.schafkopf.spielcontroller.SpielController;
|
||||
*/
|
||||
public class LocalPlayer extends Player {
|
||||
|
||||
private final Schafkopf schafkopf;
|
||||
private final BackendServer server;
|
||||
|
||||
public LocalPlayer(Schafkopf schafkopf) {
|
||||
this.schafkopf = schafkopf;
|
||||
public LocalPlayer(BackendServer server) {
|
||||
this.server = server;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Karte play(SpielController spiel, KartenListe tischKarten, KartenListe gespielteKarten) {
|
||||
return schafkopf.wartetAufKarte();
|
||||
return wartetAufKarte();
|
||||
}
|
||||
|
||||
/** Waits for a Card and returns a Karte Object. */
|
||||
private Karte wartetAufKarte() {
|
||||
String uid = null;
|
||||
System.out.println("Starte Warten auf Karte");
|
||||
try {
|
||||
uid = server.waitForCardScan();
|
||||
} catch (InterruptedException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
|
||||
Karte karte = KartenUtil.getIdOfUid(uid);
|
||||
|
||||
if (karte == null) {
|
||||
System.out.println("Ungültige Karte");
|
||||
return wartetAufKarte();
|
||||
}
|
||||
System.out.println("Karte gescannt: " + karte.getName());
|
||||
System.out.println("Beende Warten auf Karte");
|
||||
return karte;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
package org.schafkopf.player;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.spielcontroller.SpielController;
|
||||
|
||||
/** Class that represents one Player of the game. */
|
||||
public abstract class Player {
|
||||
public abstract Karte play(
|
||||
SpielController spiel, KartenListe tischKarten, KartenListe gespielteKarten);
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenSymbol;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
|
||||
/** SpielController that implements Logic of a Farb Geier. */
|
||||
public class FarbGeierController extends SoloController {
|
||||
/**
|
||||
* Create instance of SpielController.
|
||||
*
|
||||
* @param farbe Trumpffarbe of the Farb Geier.
|
||||
*/
|
||||
public FarbGeierController(int activePlayer, KartenFarbe farbe) {
|
||||
super(activePlayer);
|
||||
KartenListe kartenList = KartenUtil.initializeSchafKopfCardDeck();
|
||||
KartenListe oberKarten = kartenList.getKarten(KartenSymbol.OBER);
|
||||
KartenListe farbTrumpfKarten = kartenList.getKarten(farbe);
|
||||
farbTrumpfKarten.removeKarten(KartenSymbol.OBER);
|
||||
farbTrumpfKarten.addKarten(oberKarten);
|
||||
kartenList.removeKarten(farbTrumpfKarten);
|
||||
|
||||
this.trumpfKarten = new KartenListe(farbTrumpfKarten);
|
||||
this.farbKarten = new KartenListe(kartenList);
|
||||
}
|
||||
|
||||
public Karte welcheKarteSpielIch(
|
||||
boolean istSpieler,
|
||||
KartenListe gespielteKarten,
|
||||
KartenListe meineHand,
|
||||
KartenListe tischKarten) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenSymbol;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
|
||||
/** SpielController that implements Logic of a Farb Solo. */
|
||||
public class FarbSoloController extends SoloController {
|
||||
/**
|
||||
* Create instance of SpielController.
|
||||
*
|
||||
* @param farbe Trumpffarbe of the Farb Solo.
|
||||
*/
|
||||
public FarbSoloController(int activePlayer, KartenFarbe farbe) {
|
||||
super(activePlayer);
|
||||
KartenListe kartenList = KartenUtil.initializeSchafKopfCardDeck();
|
||||
KartenListe unterKarten = kartenList.getKarten(KartenSymbol.UNTER);
|
||||
|
||||
KartenListe farbTrumpfKarten = kartenList.getKarten(farbe);
|
||||
farbTrumpfKarten.removeKarten(KartenSymbol.UNTER);
|
||||
farbTrumpfKarten.removeKarten(KartenSymbol.OBER);
|
||||
farbTrumpfKarten.addKarten(kartenList.getKarten(KartenSymbol.UNTER));
|
||||
farbTrumpfKarten.addKarten(kartenList.getKarten(KartenSymbol.OBER));
|
||||
|
||||
kartenList.removeKarten(farbTrumpfKarten);
|
||||
|
||||
this.trumpfKarten = new KartenListe(farbTrumpfKarten);
|
||||
this.farbKarten = new KartenListe(kartenList);
|
||||
}
|
||||
|
||||
public Karte welcheKarteSpielIch(
|
||||
boolean istSpieler,
|
||||
KartenListe gespielteKarten,
|
||||
KartenListe meineHand,
|
||||
KartenListe tischKarten) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenSymbol;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
|
||||
/** SpielController that implements Logic of a Farb Wenz. */
|
||||
public class FarbWenzController extends SoloController {
|
||||
/**
|
||||
* Create instance of SpielController.
|
||||
*
|
||||
* @param farbe Trumpffarbe of the Farb Wenz.
|
||||
*/
|
||||
public FarbWenzController(int activePlayer, KartenFarbe farbe) {
|
||||
super(activePlayer);
|
||||
KartenListe kartenList = KartenUtil.initializeSchafKopfCardDeck();
|
||||
KartenListe unterKarten = kartenList.getKarten(KartenSymbol.UNTER);
|
||||
KartenListe farbTrumpfKarten = kartenList.getKarten(farbe);
|
||||
farbTrumpfKarten.removeKarten(KartenSymbol.UNTER);
|
||||
farbTrumpfKarten.addKarten(unterKarten);
|
||||
kartenList.removeKarten(farbTrumpfKarten);
|
||||
|
||||
this.trumpfKarten = new KartenListe(farbTrumpfKarten);
|
||||
this.farbKarten = new KartenListe(kartenList);
|
||||
}
|
||||
|
||||
public Karte welcheKarteSpielIch(
|
||||
boolean istSpieler,
|
||||
KartenListe gespielteKarten,
|
||||
KartenListe meineHand,
|
||||
KartenListe tischKarten) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenSymbol;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
|
||||
/**
|
||||
* SpielController that implements Logic of a Geier Game.
|
||||
*/
|
||||
public class GeierController extends GeierWenzController {
|
||||
/**
|
||||
* Create instance of Geier Game.
|
||||
*/
|
||||
public GeierController(int activePlayer) {
|
||||
super(activePlayer);
|
||||
KartenListe kartenList = KartenUtil.initializeSchafKopfCardDeck();
|
||||
KartenListe oberKarten = kartenList.getKarten(KartenSymbol.OBER);
|
||||
|
||||
kartenList.removeKarten(oberKarten);
|
||||
|
||||
this.trumpfKarten = new KartenListe(oberKarten);
|
||||
this.farbKarten = new KartenListe(kartenList);
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
|
||||
/**
|
||||
* SpielController that implements Logic of a Geier/Wenz Game.
|
||||
*/
|
||||
public class GeierWenzController extends SoloController {
|
||||
|
||||
public GeierWenzController(int activePlayer) {
|
||||
super(activePlayer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Karte welcheKarteSpielIch(boolean istSpieler, KartenListe gespielteKarten,
|
||||
KartenListe meineHand, KartenListe tischKarten) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
|
||||
/** SpielController that implements Logic of a Sau Spiel Game. */
|
||||
public class SauSpielController extends StandardController {
|
||||
|
||||
KartenFarbe suchFarbe;
|
||||
|
||||
/** Class that represents one Card of the game. */
|
||||
public SauSpielController(int activePlayer, KartenFarbe farbe) {
|
||||
super(activePlayer);
|
||||
this.suchFarbe = farbe;
|
||||
}
|
||||
|
||||
/** choose witch Card should be played with the right Game logic. */
|
||||
public Karte welcheKarteSpielIch(
|
||||
boolean istSpieler,
|
||||
KartenListe gespielteKarten,
|
||||
KartenListe meineHand,
|
||||
KartenListe tischKarten) {
|
||||
System.out.println("Ich spiele eine Karte Sauspiel");
|
||||
|
||||
int spielerNummer = tischKarten.size();
|
||||
|
||||
switch (spielerNummer) {
|
||||
case 0:
|
||||
if (istSpieler) {
|
||||
return meineHand.getLast();
|
||||
} else {
|
||||
return meineHand.getByIndex(0);
|
||||
}
|
||||
case 1:
|
||||
if (istSpieler) {
|
||||
return farbeZugeben(meineHand, tischKarten.getByIndex(0), 2);
|
||||
} else {
|
||||
return farbeZugeben(meineHand, tischKarten.getByIndex(0), 0);
|
||||
}
|
||||
case 2:
|
||||
if (istSpieler) {
|
||||
return farbeZugeben(meineHand, tischKarten.getByIndex(0), 2);
|
||||
} else {
|
||||
return farbeZugeben(meineHand, tischKarten.getByIndex(0), 0);
|
||||
}
|
||||
case 3:
|
||||
if (istSpieler) {
|
||||
return farbeZugeben(meineHand, tischKarten.getByIndex(0), 2);
|
||||
} else {
|
||||
return farbeZugeben(meineHand, tischKarten.getByIndex(0), 0);
|
||||
}
|
||||
default:
|
||||
System.out.println("Ungültige SpielerNummer");
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
|
||||
/**
|
||||
* abstract Class that represents Logic of a Solo like Game.
|
||||
*/
|
||||
public abstract class SoloController extends SpielController {
|
||||
|
||||
SoloController(int activePlayer) {
|
||||
super(activePlayer);
|
||||
}
|
||||
|
||||
public Karte welcheKarteSpielIch(
|
||||
KartenListe gespielteKarten, KartenListe meineHand, KartenListe tischKarten) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -1,133 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
|
||||
/** Base Class of Game Controllers. */
|
||||
public abstract class SpielController {
|
||||
protected static KartenListe trumpfKarten;
|
||||
protected static KartenListe farbKarten;
|
||||
|
||||
protected static int activePlayer;
|
||||
|
||||
public SpielController(int activePlayer) {
|
||||
this.activePlayer = activePlayer;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create instance of SpielController.
|
||||
*
|
||||
* @param meineHand Cards one Player holds.
|
||||
* @param ersteKarte color the Player has to play.
|
||||
* @param mode Mode the player chooses a Card if multiple are available.
|
||||
*/
|
||||
public static Karte farbeZugeben(KartenListe meineHand, Karte ersteKarte, int mode) {
|
||||
KartenListe hand = new KartenListe(meineHand);
|
||||
sortiereKarten(hand);
|
||||
|
||||
boolean trumpfGespielt = trumpfKarten.containsKarte(ersteKarte);
|
||||
|
||||
KartenListe handTrumpfKarten = hand.removeKarten(trumpfKarten);
|
||||
KartenListe handfarbKarten;
|
||||
|
||||
if (trumpfGespielt) {
|
||||
handfarbKarten = handTrumpfKarten;
|
||||
} else {
|
||||
handfarbKarten = hand.getKarten(ersteKarte.getFarbe());
|
||||
}
|
||||
|
||||
if (handfarbKarten.size() == 1) {
|
||||
return handfarbKarten.getByIndex(0);
|
||||
} else if (handfarbKarten.size() > 1) {
|
||||
return switch (mode) {
|
||||
case 0 -> // Abspatzen
|
||||
handfarbKarten.getByIndex(0);
|
||||
case 1, 2 -> // Stechen // Schmieren
|
||||
handfarbKarten.getLast();
|
||||
default -> null;
|
||||
};
|
||||
}
|
||||
if (handfarbKarten.isEmpty()) {
|
||||
switch (mode) {
|
||||
case 0: // Abspatzen
|
||||
return hand.getByIndex(0);
|
||||
case 1: // Schmieren
|
||||
return hand.getLast();
|
||||
case 2: // Stechen
|
||||
if (!handTrumpfKarten.isEmpty()) {
|
||||
return handTrumpfKarten.getLast(); // trumpf reinspielen
|
||||
} else {
|
||||
return hand.getByIndex(0); // wenn kein Trumpf und farblos, abschpatzen
|
||||
}
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* sorts Cards, so they are in the right order for the active game.
|
||||
*
|
||||
* @param karten Trumpffarbe of the Farb Geier.
|
||||
*/
|
||||
public static void sortiereKarten(KartenListe karten) {
|
||||
KartenListe kartenReihenfolge = new KartenListe(farbKarten);
|
||||
kartenReihenfolge.addKarten(trumpfKarten);
|
||||
|
||||
KartenListe kartenListe = KartenUtil.initializeSchafKopfCardDeck();
|
||||
|
||||
kartenListe.removeKarten(karten);
|
||||
kartenReihenfolge.removeKarten(kartenListe);
|
||||
|
||||
karten.clear();
|
||||
karten.addKarten(kartenReihenfolge);
|
||||
}
|
||||
|
||||
/**
|
||||
* checks, which card has the highest strength and will win one Stich.
|
||||
*
|
||||
* @param karten Cards to check.
|
||||
*/
|
||||
public static int welcheKarteSticht(KartenListe karten) {
|
||||
KartenListe kartenNew = new KartenListe(karten);
|
||||
sortiereKarten(kartenNew);
|
||||
KartenListe farbTischKarten = kartenNew.removeKarten(trumpfKarten);
|
||||
System.out.println("trumpfKarten:");
|
||||
System.out.println(trumpfKarten.getJson());
|
||||
|
||||
if (!farbTischKarten.isEmpty()) {
|
||||
System.out.println("trumpfkarten:");
|
||||
System.out.println(farbTischKarten.getJson());
|
||||
return karten.indexOf(farbTischKarten.getLast());
|
||||
} else {
|
||||
KartenFarbe firstColor = karten.getByIndex(0).getFarbe();
|
||||
KartenListe firstColorCards = kartenNew.removeKarten(firstColor);
|
||||
|
||||
System.out.println("firstcolor:");
|
||||
System.out.println(firstColorCards.getJson());
|
||||
|
||||
return karten.indexOf(firstColorCards.getLast());
|
||||
}
|
||||
}
|
||||
|
||||
public abstract Karte welcheKarteSpielIch(
|
||||
boolean istSpieler,
|
||||
KartenListe gespielteKarten,
|
||||
KartenListe meineHand,
|
||||
KartenListe tischKarten);
|
||||
|
||||
public KartenListe getTrumpfKarten() {
|
||||
return trumpfKarten;
|
||||
}
|
||||
|
||||
public boolean isTrumpf(Karte card) {
|
||||
return trumpfKarten.containsKarte(card);
|
||||
}
|
||||
|
||||
public KartenListe getFarbKarten() {
|
||||
return farbKarten;
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.Karte;
|
||||
import org.schafkopf.karte.KartenFarbe;
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenSymbol;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
|
||||
/** SpielController that has the standard Card Deck for Sauspiel, Bettel und Co. */
|
||||
public abstract class StandardController extends SpielController {
|
||||
|
||||
StandardController(int activePlayer) {
|
||||
super(activePlayer);
|
||||
KartenListe kartenList = KartenUtil.initializeSchafKopfCardDeck();
|
||||
KartenListe herzKarten = kartenList.getKarten(KartenFarbe.HERZ);
|
||||
herzKarten.removeKarten(KartenSymbol.UNTER);
|
||||
herzKarten.removeKarten(KartenSymbol.OBER);
|
||||
|
||||
herzKarten.addKarten(kartenList.getKarten(KartenSymbol.UNTER));
|
||||
herzKarten.addKarten(kartenList.getKarten(KartenSymbol.OBER));
|
||||
|
||||
kartenList.removeKarten(herzKarten);
|
||||
|
||||
this.trumpfKarten = new KartenListe(herzKarten);
|
||||
this.farbKarten = new KartenListe(kartenList);
|
||||
}
|
||||
|
||||
public abstract Karte welcheKarteSpielIch(
|
||||
boolean istSpieler,
|
||||
KartenListe gespielteKarten,
|
||||
KartenListe meineHand,
|
||||
KartenListe tischKarten);
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
package org.schafkopf.spielcontroller;
|
||||
|
||||
import org.schafkopf.karte.KartenListe;
|
||||
import org.schafkopf.karte.KartenSymbol;
|
||||
import org.schafkopf.karte.KartenUtil;
|
||||
|
||||
/**
|
||||
* SpielController that implements Logic of a Wenz Game.
|
||||
*/
|
||||
public class WenzController extends GeierWenzController {
|
||||
/**
|
||||
* Create instance of Wenz Game.
|
||||
*/
|
||||
public WenzController(int activePlayer) {
|
||||
super(activePlayer);
|
||||
this.activePlayer = activePlayer;
|
||||
KartenListe kartenList = KartenUtil.initializeSchafKopfCardDeck();
|
||||
KartenListe unterKarten = kartenList.getKarten(KartenSymbol.UNTER);
|
||||
|
||||
kartenList.removeKarten(unterKarten);
|
||||
|
||||
this.trumpfKarten = new KartenListe(unterKarten);
|
||||
this.farbKarten = new KartenListe(kartenList);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user